Dolphin netplay fps lag. we checked all the settings.


Dolphin netplay fps lag Nov 7, 2020 · If you're using netplay that could also be a factor. 150427-0707) Netplay is a defining feature of Dolphin: it allows you to set up online sessions for any GameCube or Wii title with a local multiplayer mode, without the problems or limitations of the Nintendo Wi-Fi Connection or hassle of the BBA. 8. So I was trying out Mario Party 6 with my friend over netplay. Go ahead and divide that ping by 16 or 17 to get an idea of the buffer you need. I've just tried Smash brothers brawl, that is actually playable. Full explanation is Slippi is based on a version of Dolphin called "Faster Melee" which does a couple things, mainly it eliminates a couple frames of input lag and increases polling rates for Melee. Dec 21, 2022 · me and my friend got netplay working but when playing he has HORRIBLE input lag. The netplay is very laggy (The game runs 55-60 fps on singleplayer) I Have Checked off Dual Core CPU. Melee players dedicated to making SSBM, along with other GameCube and Wii games, standardized on netplay through Dolphin Emulator. The least laggy 144hz has 2. Heavy lag and audio stuttering on Dokapon Netplay. Source Setting Dolphin to 200% and the game to 50% simply doubles the controller polling rate, meaning your inputs might be slightly newer by the time the game decides to use them. Also, try the latest development revisions of Dolphin (4. Netplay is a defining feature of Dolphin: it allows you to set up online sessions for any GameCube or Wii title with a local multiplayer mode, without the problems or limitations of the Nintendo Wi-Fi Connection or hassle of the BBA. Using Dolphin-7840 now. This question is probably asked here a lot (so I apologize for that) but nothing I have looked up has helped. My issue is not a processing lag due to computing performance, the game runs at a constant 60 fps, the issue is input latency. com/WordsOfWisdomYtGive these guys s Me and my friends are attempting to play kirby return to dreamland together using netplay, before it only took messing with the graphic settings to run smoothly, but we struggled getting a way to save, having solved that and a few other issues we started up the game but since then its been lagging terribly and we have no idea what we possibly broke that suddenly made it lag, and not only that Sep 11, 2022 · I am playing Super Monkey Ball Gaiden on dolphin with windows 10, nvidia 1050 Ti gpu, and an intel i-5 cpu, more than enough to run this Gamecube game smoothly at 60 fps; However seemingly for no discernable reason, the game drops to almost exactly 30 for multiple seconds and then a few seconds later starts running at 60 again. 0-648 or 4. Copy down the room id. Make sure you're set to Traversal Server so you don't need to use port forwarding. Once there, you can copy your host code to the clipboard and paste it to your opponent. Got the same issue, and PCSX2 I can get over 200 to 400 FPS on a fast forward with silky smoothness but on pokémon XD Gale of darkness. if one hitches, the other also has to hitch to make sure it doesn't desync. I've tweaked settings on Dolphin that are supposed to help but it's never close to good enough. Aug 11, 2015 · I've been getting into SSBM netplay but my lag has varied greatly so far. . twitter. 5-339 it runs at a smooth 60 fps and i can play friends with netplay 90% of the time without desyncing issues, so is there a reason for this does 4. I've played Mario Kart Wii on netplay, it's definitely doable. Some Dolphin settings that can help you to have a smooth netplay experience in SRTE: [General]:---Basic---Set backend to Direct3D 11 (This is dependent on what plays nice with your graphics, so experiment with these. But, in online mode, it is lagging a bit because I follow the recommended steps to make NetPlay working. What you do by decreasing the CPU clock is making the emulated console lag, so that your computer doesn't have to be as fast in order to run at 100% of the speed of the emulated console. because crt + console melee setups innately have input lag, so it is better to mirror that input lag in dolphin to keep the experience consistent with regular console setups. 0 Stable on Parsec and everything was golden. 0 x64 I'm playing netplay with a friend in texas, the other three of us are in the southeast. What's interesting is the Netplay log does not show any possibly desync messages. what settings for netplay can i change to attempt to fix these issues so we both have decent input? Hi guys, I've been trying to get Netplay to work fluently with my friend, and no matter who hosts there is always tons of lag, making it unplayable. Pad Buffer: Pad 17 > Pad Buffer. i played melee today, and my computer i know is not up to par for dolphin, but i was wondering what should i get in terms of computer parts to reduce the netplay and fps lag? my computer specs Operating System: Windows 7 Home Premium 64-bit (6. Title, my friend and I have been wanting to play Wind Waker together using netplay so we can use the Tingle Tuner, however, the game suffers massive lag spikes whenever the sun is on screen (including the title screen), and in what seem like random other locations like the forest haven. Running on native resolution, fullscreen. Feb 7, 2015 · Playing a game in Dolphin instead of the GameCube or Wii can make a huge difference in visual quality. Give us the hardware specifications of your PC and your friends. 4gHz Nvidia GTX 1060 6 GB Im running dolphin 5. This guide assumes you are on the latest beta or development Jul 30, 2018 · If upping the pad buffer a shit ton does not improve performance or lag, then someone's computer is an absolute potato and cannot play the game online. Im still noticing a degree of latency that is causing project m on netplay unplayable. Basically, Dolphin emulation of a twitch game like SSBM with or without netplay is a fringe scenario for G-SYNC, and for all we know additional buffering issues could be triggered when the V-SYNC flag is enabled for that game in certain situations, regardless if G-SYNC is enabled. I'd be lucky if I hit 60 fps and don't get me started on the choppyness and shader stutters. Works perfect 100% in single player pretty much 60 FPS at all times. It rarely happens but desyncs may occur. Not as fast as MMJR but better Maybe Dolphin is intentionally adding a buffer for some reason? Could it be the ISO I'm using or the version of Dolphin (which is specifically designed for netplay)? I also have this problem on an older version of Dolphin (3. His pc is better than mine, he lags no where else on any other game, we've tried switching hosts etc. The revolutionary Gauntlet game design allows you to work in a team and venture through eight dangerous worlds. It’s a quick freeze, never lasting more than 3 seconds, but it’s pretty annoying. Some games have been smooth, but others have had lag spikes, and I'm trying to understand why. Heavy games with beter graphics are made to run at 30 FPS. Until today, we couldn't play above 40 fps with 3 people, but we just discovered the whole buffer thing, and then everything works perfectly with a buffer value = 10. The first couple of nights netplay was working without a hitch, but now for some reason he gets huge ping spikes in the 300s when his average is ~40. Problem is with games that must be run with 60fps and weak hardware "lock" framerate to 30 fps(for example),aka 50% speed of game which is unplayable. The latest build of Dolphin has less input lag than build 7840 (the build currently used for netplay), making it an unfair comparison in the first place. Feb 19, 2023 · Hello Everyone,welcome to my new video,This tutorial is about Issues like lag and performance for dolphin emulator. It doesn't rely on internet speed for the most part, but instead relies on how reliable your internet is, so if you're dropping packets it is going to lag. 150427-0707) Try a traceroute to google's servers in command prompt, or use a ping test tool online to see if you lose any packets or have latency spikes that match your intermittent lag/fps drops. For some reason, Slippi works waaaaaaay better for me, but I've played with other people that insist that FM is better. exe)" from the list, or click "Add" if you can't find it in the drop down. Maybe use OpenGL depending on your video card. UPDATE 20AUG2017: This guide is slightly outdated. Netplay Input Lag? Fixed - Support My friend and I set up Project M on dolphin emulator so we could play online together. Mar 11, 2017 · Every game requires a different set of tweaks to make sure the game is running smoothly for netplay. We are playing on traversal server, and have not experienced this issue with other games. The game runs perfectly fine at a solid 60 fps around 70% of the time, but then randomly drops to maybe like 20 fps. I'm not quite sure what is causing it to get stuck at 30fps and play at half speed. FPS was low and cause of that the sounds of the game were horrible and we needed to mute the game. And I also just tried Zelda Occarina of Time again. My two guesses as to why its happening is because: We're far apart, my friend is in the USA and i'm in Canada. Any ideas? So in Smash Bros Brawl and Melee sometimes when I'm in netplay or just running it solo I will lag really bad even though it says I'm getting a consistent 60fps with 100% speed and zero fps drops. 67 ms (1000 ms/60). Wii Netplay is much more temperamental and should be treated as an experimental feature for I’m playing kirbys return to dreamland (wii) on dolphin netplay with a friend, however when we play the game stutters freezes every 20 seconds or so. 0-8559. Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run titles smoothly. 0-14357 and not the change in 5. Buffer = 2 (but i have tried all sorts of numbers) Jun 26, 2016 · Quote:When creating new threads about Dolphin, always provide your full PC specs (CPU, RAM, GPU, Operating System), information about the Dolphin build used (version/revision, source, etc), Dolphin settings and detailed description of what you're trying to do (e. 0. 0-652 Project M Only: I'm having an interesting issue with regard to Dolphin Netplay on 5. When I play brawl by myself I get a constant 60 fps. : 5. g including the name of the game you tried to run and a screenshot/video of the You could try increasing the buffer size on the netplay session, or try seeing what you can do to get lower latency on the internet such as using ethernet instead of wireless. New versions of PCSX2 (which also use Qt) have the same issue as well, but for some reason, DuckStation never has this problem, even though it uses Qt just like Dolphin and PCSX2. if anyones still having the same question: In the Dolphin controller settings, check the box saying "Connect Wii Remotes for Emulated Controllers". that being said, if you get 300 in overwatch there's no way your pc is dropping frames in melee unless there's something wrong with your config However, i was unable to connect my two machines via netplay, probably because they shared a public IP. Shit on everyone in Mario Party as the big man, Waluigi: Note: Quick and subtle FPS dips once in a while are completely normal. We use the 4. Issue: a while back i had F-Zero GX running perfect on my pc. - Dolphin MMJR - The fastest bar none, thanks to several hacks developed specifically for mobile gaming. My main problem is that, even if me and the other player manage to properly start the game, FPS are always too low and everything is really slow. The settings you choose here should apply to every version of Dolphin you have on your computer (since all of the exes should share the same name). Nov 15, 2005 · Shadow the Hedgehog is a 2005 video game developed by Sega Studio USA, the former United States division of Sega's Sonic Team. Not sure if you're trying to play Melee, but in my case there are two preferred builds to play Netplay: Slippi and Faster Melee. These two things are very different and it's easy to confuse them because Dolphin's ping computation depends on having no local lag for accuracy. The odd thing though, is that the fps counter always shows a constant 60 fps. I get a good 60 fps on the title screen but as soon as I press A+B to get to the File select the FPS drops to an unbearable 7 fps and it's literally unplayable beyond that point. If you don't care about minor lag, increase your resolution, anti-aliasing, etc as you see fit. In this video i have showed dolphin emulat Click on "Program Settings" at the top and select "Dolphin Emulator (dolphin. Jan 17, 2023 · I tried Dolphin 5. Some opponents, I have a smooth connection, but most I will have issues very similar to yours and my fps does not stay at 60, it's usually between 58 and 45. I don’t experience this when playing on my own (no netplay), so it must be a netplay issue. I thought 30 FPS would be fine cause several steam games and minecraft run at that frame rate and im fine, but with netplay its really bad. Aug 7, 2014 · I'm trying to stream dolphin melee netplay on my laptop but when I do I drop down to like 40FPS Is there any kind of settings I could change to make it work any better? My up and down speeds are great for streaming. I'm really clearly actually getting >20fps and tried messing with my graphics settings but even at the lowest settings this problem still exists. Apr 8, 2020 · No, the problem was that your computer was running too slow. I set the buffer to 20 initially (but even 99 buffer had the same problem) and tested it on Super Mario Galaxy (RMGE01). I've attempted to netplay a few times over the years and no matter how good my setup is or my internet speed, I always end up with unplayable lag. 1, Build 7601) Service Pack 1 (7601. Lighter games run with 60 fps. Or do what I do, and play it by ear. You can only display the FPS by checking "Show FPS". The game runs great for about 30 seconds and then it slows down dramatically. All Drivers on my PC are up to date. Specifically, I am using the Project+ netplay version of Dolphin (I apologize if this question belongs more over there). I depends from the game. exe, and run as administrator. My fps drop to about 30-40 during actual game play, is there a way to fix this He has no audio issues with Dolphin. Could someone point me in the right direction to reduce input lag? OS: Windows 10 Home Processor: Intel i7-1065G7 RAM: 16 GB Monitor: Dell P2412H (60 Hz) GC adapter: Mayflash 4-port GC controller: original black Dolphin ver. 0-12247 VSync is off, and Dolphin is set to high-priority in Task Manager. 0-321 PM). Gauntlet: Dark Legacy is the all-new 3D iteration in the time-honored "hack'n'slash" classic Gauntlet franchise. 0 Stable. These are the specs of my laptop: 1. Different versions of Dolphin get different results for some stupid fucking reason. Dolphin DC OpenGL I FPS: vps: 100% IP VS COM COM VS COM Battle Settings x Dolphin NetPIay spel Ball Z (ROSPAF) Chat Pad Buffer: Pad Buffer: 7 pad Buffer: Pad Buffer. faster melee has less input delay locally than a console, so you want to increase it via buffer a bit when you play, either on netplay or locally. The game runs at a smooth 60fps outside of netplay (i7 930 and Radeon HD5850), and I've only been playing with people with around 30ms ping (pad buffer 2 or 3). When I am using Project Slippi (a netplay client for Melee) I get frame lag and this results in the stuttering. It boots, and runs fine until i get into an actual game. That will open this window. Just make sure you, and the person on the other end have matching settings (with the exception of graphical enhancements) and things should work themselves out. Dec 26, 2017 · When we try and change to Splinter Cell Chaos Theory the emulator instantly drops to 0 FPS and stays that way. Insane Dolphin Netplay Lag? Whenever my friends and I play Project M on Dolphin, our FPS% is only around 70% when we can all run it on our own with 100% or more. 6ghz gtx 970 comcast line with 50mbps down (speedtest says 40mbps) With those specs, I should be playing at 1080p 60fps easy in single player, but I can only run native res if I don't want any framerate drops. we checked all the settings. Jan 25, 2014 · alright i have a problem for some reason when i download dolphin 4. Shadow the Hedgehog is the third game (and the last in the Sonic Jan 22, 2022 · My Specs: GPU: RTX 2080 8gb CPU: i7-9700k RAM: 16gb OS: Windows 10 Im using the latest Dolphin Build. Melee and we wanted to play some with the netplay feature. It has just 10-15 FPS, so the audio is very slowed down. Where the problem kicks in is at one hand the performance of the game ( best case = 80% Speed ) and secondly a very weird kind of lag. Yesterday, I started getting random drops in fps down to like 30, and then it will shoot back up to 60. The frame lag fluctuates from 60-55fps but when playing online this is very, very noticeable and really ruins the playing experience for me because it causes inputs to be missed or late. Too little buffer causes FPS drops, so a balance is needed. With HD output, Dolphin can bring the best out of many stunning titles. PC specs: 16GB DDR4 ram Intel i5 7500k 3. dolphin netplay is basically just 2 clients sending inputs to each other. Me and my friend are wanting to casually play wind waker together and I'm attempting to host a session and am using the direct option with the forward port option enabled. The 16 or 17 comes from the fact that a 60 fps game will need inputs every 16. Then today we tried again and the ping was at 130 ms which caused the game to stutter frequently. Now the FPS drops every 30 secs from 100 to about 64% even when I play single-player. My Friend's PC runs the game on 55-60 FPS too. IF YOU PLAN TO PLAY WITH A SAVE FILE OR ON CONSOLE, USE THIS ISO BUILDER. However it doesn't support scoped storage or many improvements from the official build. One to four players can select one of eight different characters. Remember only you can prevent a desync with the rules from the video ;)1. Small maps don't seem to have this issue. As of Project M Version 3. Jun 19, 2016 · How to Netplay: Go to Tools, Start netplay on the main Dolphin window. Constant 60 fps besides the lag spikes, v-sync's off. But when we use regular dolphin and netplay with it we lag at 18fps. I have found many kaillera server with ping under 60, but when i try to play with my friend " Tatsunoko vs Capcom " the fps drop to 15-20 in netplay, i run it in single + 80 fps. If this doesn't work, close Dolphin, right-click Dolphin. Connecting and joining is not a problem. With this one we can get to the title screen which turns pink and then it stops. Recently my friend and I got brawl on netplay and we connect to each other just fine. (03-11-2011, 08:09 PM) mroussev Wrote: It is normal. Make sure you select "Traversal" in the top left corner and enter a nickname. Pad Buffer: 10 > pad Buffer: Pad Buffer. But beyond that, an assortment of crazy enhancements, including 3D output, free camera, widescreen hacks, a higher clocked Apr 3, 2013 · Dolphin Online - Global Melee Netplay Guide Overview Global Melee is a group of Super Smash Bros. X ms of lag (very little), but the average 144hz monitor has actually 9ms (see displaylag. However this seems to happen only when 3/4 people play, 2 people does solid with little frame drops (dances around 57-60). Anyone can play, but we've created a guide that all of our players follow in order to create a stable and fun experience. You will get audio slowdown if Dolphin isn't running at 100% speed. It's more than possible that either one is running Dolphin at less than fullspeed. We both have a high-end pc so that is not the problem. This means 2 things: A) that buttery smooth netplay I have been trying to play NFL street 2 on the dolphin emulator. I haven't changed any settings in my graphics or my config. 5 this guide is UP TO DATE. 0 require more power from the computer. And btw: It's not possible to display the game speed (in %) in the top left corner of the window. If you enjoyed this video, please leave a like rating!Subscribe if you haven't already!Follow me on Twitter: www. Look at the ping (ms) on the right side of the netplay window, and divide that by 17 (I think) to find your buffer. Yeah, buffer = lag. ) Play online. Dolphin has two performance related configuration windows: Dolphin configuration and Graphics settings, in addition to applying settings per game via their GameINI. 04-09-2017, 03: Dec 9, 2014 · THE PROJECT M NETPLAY BUILD WILL NOT WORK PROPERLY ON CONSOLE. Click Tools then on Start NetPlay, as shown here. 0-7840(NP4). It is improving regularly, and GameCube Netplay should be painless. I was wondering what could cause Netplay's ping to get pretty high? Me and a friend were playing Tales of Symphonia Netplay and it was running super smooth, no desync, no lag, no high ping. NBA Jam is another game with a similar issue. It ran smoothly on my old WORSE gaming pc, so i don't know whats up. We have the same version of the game (SMNE01) and same MD5. The Buffer Pad is 20, i tested 25 too. If you do lag with 100 buffer, then someone's PC isn't powerful enough to run the game at full speed. Some common reasons for the Dolphin Emulator lag include inadequate system specifications, high resolution or graphical settings, CPU or GPU limitations, and poorly optimized game code. It does have input lag, every LCD has input lag, even 144hz have input lag. Yeah follow the guide on Slippi, like others said there are huge differences between vanilla dolphin and the modded version we use for Melee. 872-dirty) and Super Smash Bros. When doing netplay with more than two people, you use the person with the highest ping as a baseline for pad buffer. However, the two of us are experiencing To this day, I still think a lot of people are unaware of the power of Dolphin and its netplay & graphics capabilities. default does not do anything. Initial Setup (Do this for each Dolphin) First you'll want to get a fresh copy of Dolphin 3. 0-1769 Version of Dolphin (x64) Direct3D is our backend. 5. My friend and I play netplay almost every night and experience large, frequent lag spikes despite the fact that both of us have solid gaming PCs, great internet (both have 300+ down and 10+ up), ethernet connection, AND don't live that far apart (20~ miles from each other). Pad Buffer. 9GHz Intel Core i7-3517U Dual-Core Lag gets worse on certain stages, but even on ones like Battlefield or Final Destination I get spikes of lag. Then whomever is going to host will set connection type to traversal sever and click the host tab, select SSB, click host. com), yours probably has a very notable amount considering it is not geared towards gaming/low input lag. On super smash bros brawl is the worse I have, the fps is garbage on it, idk what to put the settings on. I recently build this computer and netplay was running fine at 100% FPS. 5-2468); however, I believe that one is also netplay-oriented. Use latest version (and try dolphin netplay) I built a new computer recently, and downloaded the Project M netplay build of Dolphin to play with a couple of friends (Dolphin 5. Featuring the titular fictional character Shadow the Hedgehog from Sega's Sonic the Hedgehog series, the game was revealed at the March 2005 Walk of Game inauguration of Sonic, the series' main character. Direct3D 11 is normally less intensive, but if you use Linux, Mac, or a mobile device, you won't have access to it) Jun 9, 2016 · When Dolphin is having issues running, there may be two causes: Local lag or connection lag. Please Windows 64 bit i5-3570k @ 3. Parsec is pretty good, but if the problem is internet related rather than performance, the experience will likely be worse because Parsec needs more bandwidth than I have no problem with playing games in offline mode because all the setting in options, are ticked (in particular Dualcore enabled) and make the games playing with a constant 60 fps. We did play a little with the buffer but input lag wasn't our problem, the game ran very SLOW upon starting a race. If you don't lag, then it's one of your connections being unstable. Ah, so you get FPS drops? Well, try the settings for best speed (link in my signature). When we play on netplay it drops to 30 fps how do you fix this. We both get: 30 FPS and 30 VPS (60%) <-- best we have got usually drops lower . The issue is also only on Netplay and single player runs the same maps perfectly. 19 > Pad Pad Buffer: 21 pad Buffer: 22 Pad Buffer. Go to 'tools' on the dolphin emulator and click 'start netplay'. Is there a way to fix these FPS issues? Here are my specs: Processor: AMD Athlon (tm) X4 760K Quad Core 3. 80 GHz RAM: 8 GB Graphics Card: NVIDIA GeForce GT 640 Windows 7 All of our systems are pretty good, even the most powerful one hosting it (me, with the gtx 1060) still seems to suck at netplay even at the lowest settings, nothing changed. 18. He has a low end pc (fx4300 + gt 610) and mine is mid-range to high-end (i7-4790 After seeing Cry and crew playing this game using Dolphin, I tried to do the same with friends. 4 ghz AMD Radeon HD 7900 I don't have FPS lag offilne playing SSBM offline by myself, but on netplay, I get framerate drops even though the FPS counter is always at 60. 0 648 or 652 my game runs like **** but with the current version dolphin 3. Posted by u/[Deleted Account] - 3 votes and 7 comments Oct 3, 2023 · Lag, however, can happen in any emulator for several reasons. EDIT: Never Mind, I'm gonna stick with Dolphin 5. My version is Dolphin v. Dolphin netplay also requires a very good processor to get good fps. any ideas? Ok, well I left the settings at default, but the fps keeps dropping every 5 seconds, plus its stuttering, pretty much making it unplayable. win7sp1_gdr. I've put together a complete guide on how you can play Super Smash Brothers Melee online with HD textures, against people hundreds of miles away, with the same input accuracy as offline play using Faster Melee (a modified Dolphin) and Dolphin's native GameCube controller Fill out your hardware info appropriately. Particularly larger maps seem to make the game periodically enter phases of 1 FPS to the point where you can't play the game. Recommended if your phone doesn't have a micro sd card slot. It runs just fine with the same settings such as disabled dual core in single player at 60fps 100% speed. If I play offline, I get no issue like this - it is only online. DOLPHIN NETPLAY MATCHMAKING ROOM Smashladder Matchmaking (by Anther) WHAT YOU NEED Dolphin revision 4. I wanted to play some games in Netplay and I'm currently trying with Kirby's Return to Dreamland. Using force of arms and exotic magical powers, you vanquish creatures, search for treasure, evade traps Hey everyone - I'm looking for help with solving my netplay issue. The hosting player just needs to select Soul Calibur 2 from the game list and click host. 4222 as of this writing). Also we were testing this out on Dolphin 5. - Dolphin MMJR2 - A middle ground between MMJR and official. It seemed to work fine (no desync or input lag) except it didn't ran smoothly. 0-321 (henceforth NP5) versus Dolphin Netplay on 4. so much for that experiment. I begin by letting you know that my testing was as scientific as I could make (as in, I control for all variables as much as I can by providing ping examples using the same person, the same . Learn more on how to fix Dolphin lag by reading the article. Check the show FPS setting so you can see your frame rate and just increase it until you can't consistently stay above 60fps at all times. iso between netplay Netplay is a defining feature of Dolphin: it allows you to set up online sessions for any GameCube or Wii title with a local multiplayer mode, without the problems or limitations of the Nintendo Wi-Fi Connection or hassle of the BBA. (though to not as much of an extent in that example) Dec 14, 2016 · We tried with few friends to setup mario party 6 games with netplay for a few weeks but we had some fps problems. Jun 1, 2017 · Play Gamecube online with the Dolphin NetPlay feature. Some games are locked to 30,other to 60. Does latency lag translate to fps drops on Netplay? i7 OC @ 4. 12s Pad Buffer: Pad Buffer: Pad Buffer. Jul 5, 2015 · If you maintain a constant 60 fps, then you know that your hardware or your partner's hardware isn't an issue since that will factor out the ping spiking. 0-14348? The latter is known to heavily affect netplay performance on older CPUs, and we'll have to (at least partially) roll that change back. (05-23-2020, 10:05 AM) calebthegeek Wrote: I am having some issues with netplay and would appreciate some help. Until yesterday, my netplay was working perfectly, and nothing obvious has changed with my setup since then. 0-321 Jun 8, 2021 · (06-08-2021, 08:17 PM) JosJuice Wrote: Are you sure the issue is because of the change in 5. But in the introduction cinematics of the Mario Games the fps fluctuates below 60 FPS and so the audio speeds up and down. Curious i f this is just how it is with netplay when there is more then 2 ppl or is there a setting we are missing to make this possible? We all have the same rom, the same dolphin version and we all have the same netplay cheat activated. btw thanks in Me and my buddy got ourselfs the latest version of Dolphin Emulator (3. 6. Get same rom from same websi So, dolphin runs at an incredibly low FPS when i try to play games on my mid/high end gaming pc. Smash Bros, Mario Party, Mario Maker 2, and 3D World waits for everyone's inputs to be sent before it advances to the next frame. orqe ehvzg ecpzi trceris baqfx jbpaf rtqq nmqems nmfwabs ltsde