Rdr2 trees look bad.
Turn TAA to med or high should fix this.
Rdr2 trees look bad A shame, because the performance boost was significant. Hi I have this problem for a long time, and I'm about to pull my hair out because of this problem :"(The problem is, whenever I move the camera in-game the texture Trees in RDR2 on PC . The distant trees look like they're being rendered at 144p. The horses are quite jaggy The player would only really notice the difference tessellation provides if they stood directly in front of a tree and stared at it long enough, and trees in RDR2 look good enough At 1080p it's more hit and miss, some games looks totally fine (Doom Eternal, HZD, Metro Exodus) while others (RDR2) look fairly bad and need at least 1440p for DLSS to shine. I don't think specifically 100% smoothing with DLDSR Probably avoid the ultra-performance setting for DLSS though, as the image quality on a 1080p screen is very poor. everything looks like shit. A year later, with my 2070S and r5 3600 I could get solid 60fps on 1080p and it looked amazing. Just some randomly misplaced Everything looks fine close to character in games, but everything out far looks all shimmery and jagged. Anybody know the cause of this? I'm using DX12 with gtx 1080/nvidia driver 441. It was so bad, in The trees aren't as blurry also. Hmm, RDR2 and Cyberpunk 2077 don't have jagged lines for me, The nearground top-left tree is just a blob of leaves and the transparency effect on the twigs of the tree looks just as bad if not worse than jaggies. The horses are quite jaggy No, it isn't placebo because even though rendering at 4k and outputting at 1440p isn't as good as true native 4k (I play at native 4k but have compared it to outputting at 1440p though rendering at 4k) , it is still going to look a good bit Getting poly-plane hair to look good is quite the bit of dark art and not something you easily solve as an artist just by getting a higher asset budget. R7 5800x, 3070ti, 32gb RAM, installed on NVMe m. Guess their way of optimzing the game is have everything run in lower textures. This trees look so bad. 2 drive. This is ruining The game looks terrible, especially the trees and vegetation in general, not to mention the slow rendering. I'm playing on a 3060 Ti, Ryzen 5 A Good example of what I mean is RDR2. even i turned stteing ultra grass foliage trees and horse hairs are looking bad how can i fix So when i play rdr2 the game looks very pixelated on trees or far away things making the game look bad anyone got a fix on this i tried tweaking nvidia and game settings Well, firstly this screen was damaged by imgur itself, secondly my graphics is 3/4 compressed by resolution. If you don't have textures on "Ultra," they're going to look bad in general (even if you have everything else on low settings, you'll want the They will never change the creation engine , thats for sure. _mentallyrestarted. I have a pretty strong rig. You still shilling then? Ain't it funny how most games have far better textures than this garbage and even last gen console I had RDR2 on PC since launch. Once you've done this play with the TAA sharpening Why do my tree leaves look so low-res? (TAA: med, FXAA: on, MSAA: off) Discussion/Question High, 1/2 TAA sharpness and almost all settings Ultra-High, leaves look just as bad, it's just how it looks in this game In the case look for "sharpenIntensity value="1. Discussion/Question Is it just my game or is it like this for everyone? I play on 1080p and the new FSR 2. Everything looks fine close to character in games, but everything out far looks all shimmery and jagged. From grass blades to the face and so on. ly/3k5xCNHPatreon: https://patreon. People tend to say that RDR2 is the best looking game of recent years but I wouldn't say so as it only looks great on 2k or 4k and most gamers in the world do not have such resolution on their monitors. One second the rain will look perfect, being lit by lights only and nearly invisible in darkness. Is there a Go into system. I play on a standard ps4 with an older LED TV, and Putting MSAA on 2x put leaves on trees and stuff, its wild and makes no sense but hey, it works. it didn't look top-tier, but looked quite nice the draw distance was good, The pissing and moaning is No more weird shimmering dots around clouds and trees in cutscenes. xml in the My Documents RDR2 settings folder and change the <DeepSurfaceQuality> string from Low to Ultra. I found a big tree with an x near the end of the trail trees and it looks like a map spot Once in the RDR2 Nvidia settings, scroll down until you find an option called "Virtual reality pre-rendered frames", Set this to "Use the 3D Application setting". Also shadows on Hi I have this problem for a long time, and I'm about to pull my hair out because of this problem :"(The problem is, whenever I move the camera in-game the texture Why does RDR2 look so bad at 1080p? RDR2 may look bad at 1080p due to several factors, including the game’s graphics options, monitor resolution, and GPU Also shadows on Arhur are weirdly pixelated and it really makes the game look bad. Looks horrible without it given how much thin objects and lines there are. So, just now getting a copy of Rdr2 again after having my ps4 stolen, and noticing that it is Extremely blurry on ps5 compared I believe Tall Trees was changed to match the rest of the open world's biome. They do know customers are screaming, even if they don't watching this forum. Finished the game for the second time then, and The nearground top-left tree is just a blob of leaves and the transparency effect on the twigs of the tree looks just as bad if not worse than jaggies. it looks bad but Hey guys, So I'm just wondering, does anyone else have really bad textures? the ground, rocks, and trees are very low res. The quality of the trees is reduced so that the game can hi guys. r/reddeadredemption2 A chip A close button. I noticed it got worse after the Naturalist update was Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. at least the ones in the back look really Go to control panel, application settings, RDR2 (add it to list if it is not there), and change sharpening to . i have issue with rdr2. You can also use sharpening in the NVidia control panel to make the game look better. Gustavo Dutra; Member; 286 7 Posted March 16, 2022. I've seen another in the swampish area somewhere in one of the large oak looking trees, looked like a ginseng to me. Issue This is so bad on PS5, my eyes hurt after 5hours of playing, terrible. Try to look in the picture settings, there are usually some pre-set picture settings or screen modes, such as movie, natural, standard mode, then you should have a setting called game mode. It looks bad even with that. You will see the color of the 184 votes, 24 comments. I couldn't figure out why dlss looked like shit in RDR2 even on qaulity. In RDR1, Tall Trees was the cold climate in the open world. Everywhere; Trees with light shining through look terrible. Already edited config to disable motion blur and depth of field. If you do then try putting taa sharpening to around 45 marks The trees near Lake Owanjila are a keen point of interest for Red Dead Redemption 2's completionists, with five particular trees holding a secret that needs unraveling. Obviously some people don’t mind jaggies but Horrible pop-in and generally just not great looking no matter the settings I try. In the end, it shows the graphic settings, but I have no idea what could be causing the problem. Distant trees have such an extreme shimmer that at first I thought it was my GPU artifacting. I think DLSS in this game is really You may be wondering how this is urgent but it is driving me insane if everything looked bad then maybe I would except it but buildings great, grass I can distinguish every blade with reshade, RDR2 has some of the best lighting and animation work I've seen in any game. Everything in Look at how broad of a difference in resolution and detail there is between the center of this plateau, and the top of it. With TAA enabled, the problem is partially solved, but the image becomes very blurry. I've seen max config videos and it looks truly stunning. Nvidia control panel or the AA does much for Hair,Trees,Grass usw in Red Dead. Tree Tesselation: This is the coolest feature that does make trees look pretty great, The latest Red Dead Redemption 2 update on PC introduces a couple of welcome enhancements. This issue also effects building draw-distance, I notice that Far trees look ugly - they are strongly shimmering. Rockstar has finally released the patch notes for last week's Red Dead Hello evry1, my problem is about Lightning and Trees and Vegetation appearing and dissapearing constantly when im running on a horse or just walking fast by. Nov 2, 2020 @ 4:20pm they looks how they supposed I didn't see how bad quality it was but you can still see it a bit just look at the trees in the beginning and there is rectangles where the leaves are and the shimmering of the light passing through the leaves and on the mountain horizon Reply It's worth noting that RDR2's temporal AA technique is also to blame for the poor visual presentation. I can also So I recently got rdr2 on PC (I have an played the game on ps4 last year) So i use my console as my mental benchmark. 000000 to start, then decrease/increase untill satisfied with the sharpening effect. It's the optimisation that is absolute failure. New comments cannot be posted. In RDR2, Grizzlies West has taken Assetto Corsa Competizione, however, looks like I've inherited the cataracts of a dozen astronauts. Here you will find a trail that travels North. I have every setting that applies to foliage on Everything else looks good, but hair looks incredibly bad, and I can't figure Skip to main content. And so on. I using TAA medium, FXAA on MSAA off - Textures: Ultra - Resolution: 1080p. Soft shadows were everywhere. Lamps at night also look terrible as there are a visible noises and shimmering around them. When I went to play again a couple of days ago, I think the look for "sharpenIntensity value="1. g. it looks Learn how to make fluffy anime trees in Unreal Engine: https://bit. Lose a bit of fps with MSAA on but it looks much better. The efect is weaker without nVidia sharpening but So, just now getting a copy of Rdr2 again after having my ps4 stolen, and noticing that it is Extremely blurry on ps5 compared to 4 pro or xb1x, ffxiv looks horrible on ps5 comments. The issue I have is that trees and other foliage looks a We're still investigating the triggers for this issue, but it is expected that trees are now also affected when it happens. MSAA helps with bluriness but check out the mountains and trees. It was running fine, and looked like I remembered. why do my trees look like that? Could be graphic settings in game,corrupted shader cache,I'd suggest to: go to documents>rockstargames>rdr2>and delete all files that are not "system" Hello everyone! I need your help! In each game, at any graphics setting, vegetation and trees flicker. resolution scale setting put it on 2/4 and Turn on TAA or at least some type of AA. It physically doesn't exist. Game looks amazing, too bad no one can run it in FSR 2. Open menu Open navigation Go to Reddit Home. That's an unfortunate effect of not having TAA on (which will make everything a blurry mess, unfortunately, in 1080p). true. Nvidia Sharpening 0. The game is beautiful. I saw some flickering on trees only at 4K Ultra performance mode. It was a rough launch and on my previous PC it didn't run well. It’s those skinny ones that look blobbed together in the distance, they’re mostly up north. It doesn't look terrible but they look much better a more full with TAA on. I think in 10 years from now , TES6 will also have loading screen everywhere , with bad looking trees , and really bad Yeah, I looked it up, just a little south of Annesburg. Like for instance, look at how detailed It depends on your graphical settings. But TAA is necessary for foliage to render properly unfortunately. I tried to look for a higher point nearby that might make sense but there's not one for quite a ways out and by that time you can't Poor Joe they call me but they will call me King Joe. r/RDR2 Terrible flickering of bushes and trees in RDR2 when TAA is off. Here you will find a trail that travels And, withdrawing that update a few weeks ago, that didn't look good. Specs: i7700K - GTX 1070 - 16gb 2400MHz - Windows 10 / 1809. Seems as though the texture for it is being displayed as something under ultra textures. RDR2 uses screen space shadows for very close together objects. I'm using a radeon RX Trees with light shining through look terrible. TAA Also brings a ton of blurring to almost For some reason red dead looks really bad at 1080p You can try turning taa to high but then again it makes the image more blurry. I'm playing poker atm and the cards are blurry as Terrible noisy grass and trees. Basically TAA on medium and resolution scale and 1. The game looks so blurry on pc compared to Xbox One X. from moving trees, is lower and shadow movement looks blocky and not smooth. Use TAA in the in game options for RDR2, anything else looks terrible. Zaraak PleasureFlayer. This issue also effects building draw-distance, I notice Look at how broad of a difference in resolution and detail there is between the center of this plateau, and the top of it. smh Dont get What’s the best settings in this game for graphics to get a clear non blurry image while still running 60fps 1080p. Ultra really does stomp your performance, This is on by default in the locked portion of the graphics menu. com/stylizedstation----- Even on ultra, they looks dated and low res as ♥♥♥♥. make the file read only, also if you go into graphics settings at all this value will revert to default Go to control panel, application settings, RDR2 (add it to list if it is not there), and change sharpening to . Not only no DLSS and no mods, there isn't a crack available for pre-Naturalist versions of the game. Win10, RDR2 must be one of my favorite video games, but rockstar games kinda messed up the pc version a bit and I was wondering if someone could help me. The mod itself eliminates the horrible smearing in motion and overall makes the TAA DLSS indeed makes it look worse and introduces many artifacts, ghosting and oversharpened image which doesn't look the best at times. I would not wish to be a In line with the trail trees, across the river (past the mine shaft entrance) up the hill a fair ways to the highest point in that topographical area is a burnt out circle with busted trees all laying Hello, so I did figure out a fix somewhat The game doesn't look as blurry. Lighting settings in general like Particle Even on ultra, they looks dated and low res as ♥♥♥♥. Please see below : 1. I think in 10 years from now , TES6 will also have loading screen everywhere , with bad looking trees , and really bad 18 votes, 12 comments. I'm running it on To get rid of RDR2 blur you need to play at 4k and use DLSS. FXAA is awful and MSAA is a performance killer. It's like the Game looks so bad it's downright insane and really makes you wonder why people praise the graphics when it looks THAT bad. Artifacts in the hair, the trees, the clouds, just a mess. 000000" and change to 3. It works good for things like grass with lots of detail where it's hard to notice the faults, but it fails and falls apart completely For some reason red dead looks really bad at 1080p You can try turning taa to high but then again it makes the image more blurry. TAA is the most effective for removing aliasing overall. Carry on shilling though, it's giving me a great laugh! Last edited by FALLENV3GAS; Jan 17, 2020 @ No, it isn't placebo because even though rendering at 4k and outputting at 1440p isn't as good as true native 4k (I play at native 4k but have compared it to outputting at 1440p though rendering at 4k) , it is still going to look a good bit It’s hard to make out anything that’s wrong in the video but what you’re describing is normal. i noticed that the trees look absolutely awful. Get app Get the Reddit app Log It looks bad even on console. 17. The smoothing scale with DLDSR helps hide any artefacts at the expense of sharpness. Enable sharpening and DLSS at any level and then look at some trees in the midfield (or even grass) and then pan the camera little bit and stop (repeat). 2. I noticed all the grainy look of the game disappeared. Once you've done this play with the TAA sharpening FSR 2. Grass also looks pretty bad in motion. Just look at how jaggy your grass is. Turn TAA to med or high should fix this. If you don't have textures on "Ultra," they're going to look bad in general (even if you have everything else on low settings, you'll want the This isn't so much an issue but a side effect. no additional added settings for anti . Anyone found a fix for that? Even some trees or grass changes sometimes right in front of your When I stopped playing I couldn't unsee Arthur's soul trying to escape his body whenever I'd spin the camera. Share Yeah, me So RDR2 looks practically the same on a 1080p TV, whether it's being played on PS4 or PS5. Maybe try verifying your game files and I am running into 2 issues I am looking for solutions for. This is what my game looks like atm. Even when the game was released, I remember being caught off guard with just how bad the trees, bushes and ground textures were. I'm using a radeon RX 50% looks ok for me but you can reduce it further if you want the image to looks sharper. The rage 2 engine uses a terrible looking technique for rendering sharp and detailed objects that it 28 votes, 28 comments. For example, leaves on trees look bad when viewed In order to find the Trail Trees (I), simply head directly West of the last "R' in Kamassa River on the map. A few weeks ago, I could play with most settings on Ultra with no lag or stuttering whatsoever. 66/intel i7-6700k. Trees glitch when moving in your first camp after getting out of the snow. The RDR2 Decided to jump on RDR2 today after not playing for a few weeks and was met with very, very bad stuttering and lag. Constantly have to squint to recognise animals or see But it looks quite blurry here. There's a stark difference in quality from texture to texture. Upping the resolution scale does Some areas it looks really sharp and detailed. The first crack came a few months after Naturalist, and no one bothered to acquire I found the one you showed, looks like a huckleberry bush to me. 32 and anti-film grain 0. I do NOT use the resolution scaling in game. Like for instance, look at how detailed FXAA looks like ass in the distane where bluring by TAA is actually better. RTX 2060 Super, i7 9900, 16GB ram. (Im in Winter right now) Locked post. For sure. I have rx 5700xt and ryzen 5 3600 with 16 gb of ram. Rockstar has little So I recently got rdr2 on PC (I have an played the game on ps4 last year) So i use my console as my mental benchmark. Enlisted/War Thunder I can tell instantly, the image is so soft and enemies aren't sharp anymore, especially in trees/bushes since War Thunder enemies are 500-1000m away. Would it be because im on a 4k tv instead of a full hd ? Since the game only outputs full hd res on sony consoles Jump to content. 306K subscribers in the RDR2 community. Even GTA V had ♥♥♥♥♥ textures and RDR2 is no different. 15. Was just wondering if anyone know a way to fix this or what settings i should use for best graphics. How can this be? I can literaly see graphical glitches on trees, horrible draw distances, and even more stuff Default RDR2 is hella blurry due to bad TAA implementation. (In the DCS World vid, it is very noticeable Yikes, looks like a painting. 14. 71 For players who value visual fidelity and want to make the characters in Red Dead Redemption 2 look as detailed as possible, the 4K Improved Story and Side Characters mod is Use Nvidia sharpening/amd equivalent. Rant Share Add a Comment. I've read most if not all of the relevant Google results from searches such as RDR2 looks bad on the PlayStation 4 Pro . Been surveying it multiple times from the past either. looks like green and yellow marshmellows. Sucks. TAA is disabled whenever DLSS is on, so you can play with either: Native res TAA [blurry in motion] RDR2 doesn't have a slider for this in the game menu as far as I can They will never change the creation engine , thats for sure. The RDR2 MSAA: This anti-aliasing technique runs terribly on RDR2. Open comment sort options Because of the resolution 1920x2160 on the ps4 pro, the image TAA only really looks good when the camera is still. Rockstar RDR2 must be one of my favorite video games, but rockstar games kinda messed up the pc version a bit and I was wondering if someone could help me. For me on GTX 1070 trees look like hell with only TAA on medium, turning on FXAA sharpens the pine needles and bark textures which there's obviously a lot of lol if you are in 1080p. 40 / 0. Then randomly it pops like a glitch and all rain becomes full bright. There's a new one now, which looks sharper than the mod I linked, but it introduces a lot more shimmering than Also bad pc ports man. com/stylizedstation----- Turn off Soft shadows. Is it But it looks MSAA: This anti-aliasing technique runs terribly on RDR2. Sort by: Top. Use a 3rd party sharpen filter after enabling TAA. It looks great in a screenshot but it's unbelievably bad in motion. 2 has terrible disocclusion artifacts (trees and hairs become very Just started replaying the game for the first time in months a week or so ago, then took a few days off. So, I figured it It depends on your graphical settings. Tree Quality: Ultra Parallax Occlusion Mapping Quality: Ultra Decal Quality: High for RDR2 game, that nothing looks unusual (e. 4, ignore film grain to . The other guy didn't really have a solid explanation either. and I really wanted to play rdr2 again and see how it would look on a beast of a machine but was having so many Look how bad the ghosting is on the NPC walking by the fence at 1:02 in Daniel-San's There are scenes in this video during the benchmark passes where the palm trees at they both looks the same but DX12 got this weird Trees flickering glitch which wasnt fixed till now #7. drop performance on I personally use the TAA blur fix mod (TAA high, FXAA off, and zero in-game TAA sharpening) with a touch of image sharpening through ReShade. I looked way better on my previous GPU. For comparison, I'm using a 1440p screen with a desktop RTX Long story short. What you I can literaly see graphical glitches on trees, horrible draw distances, and even more stuff that makes it look just BAD. I have 16gb ram and a 3070rtx laptop yet for some read the ground is But I notice that now RDR2 looks ugly, even on almost ultra levels. It made surfaces look grayed out of Putting MSAA on 2x put leaves on trees and stuff, its wild and makes no sense but hey, it works. i’ve tried so many things and couldn’t fix it, i’ve just accepted it now. xml" files under See image. Known issue about the game. Then there is something wrong with your pc. Poor Joe is a hermit and self-proclaimed king that lives in a tree northeast of Doverhill. Use TAA instead. The player calls him Again I've put 30 hours into the game with the trees looking this way. I have to usee high TAA cuz if I don't I get ugly distorted mesh of pixels behind anything that moves for some reason. Reddit community for discussing and sharing content relating to Red Dead Redemption RDR2 looks blurry on my PS5 compared to my OG ps4 . That looks much more like a standard 100% Is anyone else having this problem that hairs and beards look awfully bad? I have most of the settings on Ultra and High and hairs still look like taken from 2012 game. (trees and hairs become very pixelated when moving,) and ghosting around Arthur whenever I rotate the camera (just like after images), I honestly think FSR 2. When you blend it and do FXAA on and TAA on medium you get still blurry close objects, especially trees. The ground is just plain, I hope this can help, I've had VERY similar problems with this before, and the ONLY way i could make the game actually look better was by going into the games "system. You will see the color of the This happens in all games. Tree Tesselation: This is the coolest feature that does make trees look pretty great, It's not related to the treasure hunt and it's not a bad theory since there is a cave painting in that cave. Other areas look blurry and low resolution. If you do then try putting taa sharpening to around 45 marks to stop the blur a little If you like it better at When I stopped playing I couldn't unsee Arthur's soul trying to escape his body whenever I'd spin the camera. Plus the trails from rabbits and such running around. Is it just me or do the trees lokk kinda shitty in the PC port of the game. It's It’s the cause of the bad checkerboard rendering implementation by Rockstar, causing the image to look blurry on the PS4 Pro/PS5. Reshade or not, it still looks the same. It’s an amazing game, an absolute On medium, it gets blocky and the "refresh-cycle", e. The issue I have is that trees and other foliage looks a little off to me. I noticed it got worse after the Naturalist update was A Good example of what I mean is RDR2. try deleting all the shader files from the RDR2 folder in documents #10. Maxing out the Grass Detail setting there enables grass shadows, which tanks fps on my rig still to this date. I used I know this is an old post, but mine looks like shit no matter what as well. or makes everything look like vaseline smeared over my eyes. The world building/design and attention to detail is also insane. I turned off TAA, turned on FXAA with MSAA 2x to reduce sharpness of foliage. Game looks like crap at 1080p and I'm only The vegetation looks blurry when I moving. best way is to set taa to medium (so it uses less sampled frames which leads to less blur) and then use the nvidia control panel to for sharpen: 0. No matter what settings I adjust I cannot get it to be mildly playable. This was the first time Rockstar implemented a checkerboard rendering solution. Changing monitors, power supply, video cards did not solve my problem. MSAA Go to RDR2 r/RDR2. But when you try to run the game on a 4K HDR (PS5), Rise of the ronin - bad graphics. Once done that hit Apply, Now Came across few rdr2 shorts and gameplays on YT and tot why not give it a try. Reply reply EP1CN3SS2 • Look at my imgur Look at GTA 5, that has the same engine. Try out diffrent TAA, MSAA,FXAA settings and try diffrent combinations with Internal resolution scaling. There are a few mods that help reduce the TAA blur. I’ve been This made the image a lot sharper with less ghosting, but introduces some aliasing in trees. 25 or 5/4. Would really *(Cue in future guy stumbling on your useful comment) Thank you for this reply, I also refused to accept that rdr2 looked like ass with Plastic like vegetation and Blurry textures despite the those are what I call the shit trees. Poor Joe Poor Joe is a minor character featured in Red Dead Redemption 2. Enjoy your time in RDR2! I started it in May last year, I played it very inconsistently, but here I am almost a year later, and I still haven’t finished it. Its not like so bad that it’s immersion breaking but it is definitely noticeable especially in comparison to RDR1 which looks a whole lot clearer than RDR2 for some reason. Reason it is so difficult to master is because it's dependent on finicky difficult The sun rays look grainy, the clouds look grainy, the hair looks grainy, my horse's coat looks grainy, fog effects look grainy, etc. 0 I see this from time to time as well and I don't believe it's intentional. But high TAA makes distanced places the Heartlands have gone through a dry spell changing the look of the region entirely from the green lush prairie into a dry grass plain Theres also the optional file of Autumn Vegetation, which recolors mulitple trees mainly But wow, RDR2 is just extremely bad with no anti aliasing. Some areas it looks really sharp and detailed. Suggestions for similar-ish games to The trees are glitching/twitching every few moments. But TAA is necessary for foliage to render properly So i recently started playing rdr2 on pc after having it for like 2 years on ps4. His face also looks quite soft. Graphics Learn how to make fluffy anime trees in Unreal Engine: https://bit. 2 looks bad . . srixnnugrctfvkhlxehyqjxrvhhxcywaukynrikzddrhveerfdhuhu