Chiaki failed to initialize ffmpeg decoder rog ally fix 0-only-OpenSSL #include <avopenglwidget. I hava a strange problem on Windows with DXVA2 h264 decoding. Contribute to jbg77/chiaki development by creating an account on GitHub. I noticed on Steam Deck, it’s using vaapi hardware acceleration. 0 works very bad for me at Rog Ally bacouse of white screen flickering. h> -#include <videodecoder. The one thing that my Steam Deck does better than the Ally is Chiaki. The ROG ALLY is a Gaming Handheld created by ASUS/ROG ADMIN MOD “All graphics adapters failed to initialize” when trying to play COD Warzone Technical Any suggestions on how to resolve this? Archived post. Ask Question Asked 8 years, 11 months ago. Upon further investigation it turned out that the decoding of these certain 1. g. Updating chiaki-ng. 7. https: Chiaki says failed to initialize FFMPEG decoder. Does anyone know what each other the hardware acceleration options are and how to enable different ones on the Ally? Moonlight states: No functioning hardware accelerated video decoder was detected. Use the other guy's version instead Reply reply ps remote play protocol has way worse latency and Chiaki can't fix it. For the flatpak you need to enable the decoders in ffmpeg and use mesa with extra Does it fail with "failed to initialize ffmpeg decoder" or something else? All reactions. Updating your controller config to the new default (chiaki-ng+) and/or updating your custom controller layouts to take advantage of native touchscreen / trackpad controls. I can turn on the ps5 from the deck but I get that message. Anyone got any experience in using chiaki on the ROG ally to play PS5 on different networks? Currently using sky as my broadband provider and I’ve been in and opened the ports to be able to access from other networks (I. What You Need to Do to Update¶. Chiaki4deck 1. “Failed to initialize Steam Session: Failed to initialize FFMPEG Decoder [I] Using hardware decoder “vaapi” [E] Failed to create hwdevice context” So, after some googling and reading threads on here I learned that I needed to update my KDE runtime through the discover store. Probably caused by "workaround patch for vulkan ffmpeg hw decoder" It will fail to decode certain key frames as well when hardware acceleration with D3D11VA or DXVA2 is selected (e. 0v. The problem in my particular case was that I was getting the . 04 I didn't have the protobuf-compiler package installed. Navigation Menu Toggle navigation. Further Info. Chiaki says failed to initialize FFMPEG decoder. I always get the following messages in the log: [E] Decoding audio frame with opus failed: corrupted stream [E] Failed to push frame: Invalid data found when processing input [W] Video callback did not process frame successfully. VAAPI works on Linux only. There is any ExoPlayer alternative to load videos from firebase to recycler view? Part of code from onBindViewHolder inside my Recycler Adpater:. nro file from the developers github, but I needed a different version that I found in a GBA Temp forum. Additional Information. Failed to initialize Stream Session: Failed to initialize FFMPEG Decoder: [I] Using hardware decoder "videotoolbox" [E] avcodec_get_hw_config failed. Sorry This unofficial version of Chiaki runs perfectly on the Rog Ally. And this is how I'm using it Tbh never encountered this issue with my portal, Steam decks running chiaki4deck & Asus Ally running Chiaki. Switch to Xenial for AppImage Releases (Fix #25) Fix Box and Pyramid Buttons being swapped (Fix #5) Fix frame_fg Initialization; Free Mutexes in Takion; Free Cond and Mutex of GKCrypt; Fix Crash if Frame Uploader Thread not started; Fix sending Cumulative DATA ACK; Fix Regist Search Non-Broadcast Send (Fix #11) Fix a Leak in ChiakiRegist @@ 1,8 1,8 @@ // SPDX-License-Identifier: LicenseRef-AGPL-3. Share Unsure how to fix partition problem The ROG ALLY is a Gaming Handheld created by ASUS/ROG Question I have done a search and used both the official 2. chiaki-ng's 2 nd update since initial release. @drowhunter On my windows machine using the chiaki4deck release dxva2 and d3d11va both work while Vulkan fails with the error message failed to initialiaze ffmpeg When I select dxva2 or d3d11va in "Hardware Decode Method" I get a: Failed to initialize Stream Session: Failed to initiliaze FFMPEG Decoder: [I] Using I found this custom version of Chiaki which fixes the decoding issues, audio crackling, and some touchpad issues. Write better code with AI Security. The culprit isn’t unplugging HDMI but more likely combination of having your TV on at same time, with HDMI-CEC enabled + auto turn on/off device settings etc. After that it worked flawlessly. What did fix it was make sure my TV was on when remote play is running. fix bug that can cause chiaki-ng to fail to start after new PlayStation firmware update if user has a login pin and in some other edge cases; Assets 7. On my Ally, it’s using something else and vaapi is not an option that works. Skip to content. 1 when I release the next update. I've watched videos of people using it and it works flawlessly on their end using the same settings I've used on my end. Chiaki can Does it fail with "failed to initialize ffmpeg decoder" or something else? Ffmpeg 6. To finalize, click the Armory Crate button on the Ally and go to the controller button mapping inside It and just map M1 as keyboard ESC and M2 as keyboard T (important: your Chiaki mapping may be different so always check it from the first step I indicated). Today I updated a bunch of packages through the discover store, and now Chiaki doesn't seem to be able to use hardware decoding anymore. . I recently figured out a ffmpeg decoding limitation for DXVA2 and D3D11VA on Windows and how to solve it, this solution completly fixes the problem with D3D11VA but DXVA2 still has some problems with certain keyframes. I tested the flatpak MPV app, Even if it turns out to be an issue here, a fix will have to come as a pull request. Someone on reddit said enabling all these options will fix the issue but I dont know how to Next-Generation of Chiaki (the open-source remote play client for PlayStation) - Releases · streetpea/chiaki-ng. I get this error now: "Failed to The latest PS5 update made Chiaki incorrectly interprets console version resulting in selecting wrong RP protocol for PS5. 1 is out now! Thanks, I'll switch to 6. The Moonlight AppImage does not have this issue. Find and fix vulnerabilities (Apple Silicon) and can be built from source using CMake, Qt6, QtOpenGL and QtSvg, FFMPEG (libavcodec Aquí nos gustaría mostrarte una descripción, pero el sitio web que estás mirando no lo permite. apparently an update somewhere causes some sort of issue with the ps5 ddns (I wont pretend to know what) When I used the file it connected first try. I have successfully implemented a video player using ffmpeg. Chiaki is a Free and Open Source Software Client for PlayStation 4 and PlayStation 5 Remote Play for Linux, FreeBSD, OpenBSD, NetBSD, Android, macOS, Windows, Nintendo Switch and potentially even more platforms. Av_codec_get_hw_config failed. The ROG ALLY is a Gaming Handheld created by ASUS/ROG flickers white or just straight up looks like I’m playing Minecraft at all time 💀 I literally don’t know how to fix the quality of my game I haven't had a chance to play around with Chiaki too much on the Ally yet, but I too have audio crackling sometimes. e anywhere with internet) but I keep getting “regist search failed” when trying to connect. Modified 5 years, 9 months ago. 0¶. I have Chiaki running but it's not seeing the controls as X-input so whenever I try to bind the controls it sees the inputs as a random key press and I can't get the joysticks working either. For Windows, HWAccel is available typically via DXVA, NVDEC, QSV, etc based on the available GPU. EDIT : I'm using 'Chiaki' (The third-party Remote Play software) I see 2 options in Hardware Decoding One is 'none' which was selected by default, the second one is 'videotoolbox' but when I select that and try to run PS5, i get the following error: Failed to initialize Stream Session: Failed to initialize FFMPEG Decoder: Hardware decode problem vaapi streetpea/chiaki-ng#63. See the Controller Options section for details. Windows 11. I've been messing with Chiaki for a few days now and I have had mixed results with it. I still get a freeze after a few hours with the following log entry: [I] Ctrl has received heartbeat, sends response [E] Decoding of audio frame with Opus failed: corrupted stream E] Failed to decode audio frame with Opus: corrupted stream [E] Failed to push frame: Invalid data found while processing input Regardless of which version of chiaki you chose, the final executable should be in /usr/bin/chiaki and you should see chiaki on the start menu, to use it from the gamescope (steamdeck's non-desktop mode interface) you just need to create a non-steam application running this executable. I confirm this works on my Ally. Give it a shot Asus Rog Ally hit with performance issues after the March Windows update I'm currently porting my Android streaming app to Windows and for decoding the h264 video stream I use FFmpeg with possible hardware The software decoder or cuvid decoder has absolutely no problem to process and to Chiaki can output the seemingly faulty frame but this is also possible with my example by setting the Thank you for this version! The picture and sound quality are great, but after about 3 to 4 hours Chiaki freezes. Currently, my PS5 and Deck are connected to the WiFi. Loading. The devs are aware of it I’m certain. Thank you very much +1. 2 version of Chiaki and the forked version where you can use haptics and dualsense, but I’m still getting the white flashes and stuttering and occasional audio glitches. (And for anyone who doesn't know chiaki is basically a non official arguably better remoteplay (at least as far as i'm concerned)that's works on practically any platform even windows 7). the first key frame received by the stream). This issue only occurs with flatpak apps. No-Box2376 • Still can't use hardware decoder and the latency is still ass. Official 2. Rog Ally. I dunno if that'll actually help me but it's worth a shot, trouble is when I try running Chiaki with vaapi (the only option Chiaki gives me) I get this error: "Failed to initialize Stream Session: Failed to initialize FFMPEG Decoder: [I] Using hardware decoder "vaapi" [E] Failed to create hwdevice context" Anyone know how to get it to work? Is there a definitive tutorial on getting Chiaki working on the Ally? To be more specific, the controls. h After that, select Gamepad Mode on the Armory Crate quick menu. You can use dxva2 decoder on Ally with this. If you’re looking for a better and more stable Playstation Remote Play option, Chiaki and Chiaki4deck --Failed to initialize Stream Session: Failed to initialize FFMPEG Decoder: [I] Using hardware decoder "vaapo" [E] Failed to create hwdevice context Hello! Whenever I have recently been trying to access Chiaki I get ^^ Message. I have wasted over 5 days to fix this problem and i can't find any solution for it. AutoGen library in my project and found a crash on a video using hardware decoding. h> #include <avopenglframeuploader. While waiting for the official patch, I did some change I'm using the FFmpeg. Update: I was able to Workaround is to turn off hardware decoding or wait for a Flatpak update that fixes this problem. Sign in Product GitHub Copilot. So I went back to the example and tested it there and found the Chiaki is a open source software client for Windows that brings PlayStation 4 and PlayStation 5 Remote Play to devices like the ROG Ally. Unfortunately did not fix the problem. Using the Default Controller Profile (Recommended Not sure if it's the same issue, but when I initially set up Chiaki4deck, I set it up with my PS5 and deck both on Wifi, and then realized after set up and switched the PS5 over to ethernet, and this was giving me the issue you're describing. #Chiaki Disclaimer: This project is not endorsed or certified by Sony Interactive Entertainment LLC. 2. So I got this figured out if someone stumbles on this in the future. New comments cannot be posted and votes cannot be cast. Stream failed with d3d11va selected. This issue is wide spread for Steam Deck users: See: Hardware decode problem vaapi streetpea/chiaki Just curious how you manage to get vaapi to work in your build as the default chiaki does not As for vaapi, given the hw supports it, it should work. So the chiaki github got archived after i found the solution for some problems and after deciding to make the easiest guide to get it to work so i'm posting it here . I had tried h264_qsv with the same result, and without your help i would probably not have sorted out that it came from not having given to the VM the ownership of the Intel GPU. Failed to execute: 0x80070057, when decoding video via ffmpeg with dxva2. Chiaki link Source : apt-get update -y apt-get install git cmake python3-pip qt5-default qtmultimedia5-dev libqt5svg5-dev pyqt5-dev ffmpeg x264 libavcodec-dev libopus-dev openssl pro I will note that it failed the first time because on my install of Ubuntu 20. wutl gndym ofcvr nhlbnn whk kuiqi tdw huuimco jhmwmv anj