Beat saber controller settings reddit. The unofficial subreddit for Beat Saber.
Beat saber controller settings reddit dll Beat Saber\beatsaber. Trying to improve my accuracy on Beat Saber and feel like my settings aren't quite right. I have an Index & my preference purely for Beat Saber is Vive Pro controllers with a V-Grip. I have been using this grip for a while now and I had pretty decent results (but with a tendency for lower accuracy). The reason I would recommend default is because thats what the controller was designed for and when you get used to it its the most comfortably fitting grip in your hand as well as the least problematic in terms of tracking and by definition (yknow, default) will work no problem on any controller. this is only in beatsaber and I've used BSManager to roll back versions but the problem persists. The unofficial subreddit for Beat Saber. 28 (this version is most stable in my experience). If you haven't already, I super recommend setting up controller settings inside of Beat Saber. Holding the controllers the way they’re supposed to can feel awkward when playing Beat Saber. 30 and f*cked up controller positions. Coins. I’ve been playing a lot of beat saber recently and discovered different grips people do. Touch Controller Battery Disconnect The unofficial subreddit for Beat Saber. I just got oculus rift cv1 for Christmas and was wondering what grips and positions the top players like Cerret use. Even the headset itself changed how big the world felt. I mean where you expect it to be. Get the Reddit app Scan this QR code to download the app now The unofficial subreddit for Beat Saber. com/document/d/1sMqq9d1dLu6RugAmdht3Xg-i8JjvuPiLCqEDDmfOf9A/edit. beatsaber join leave 151,742 readers. I'm not here to get to the top of a board or beat anyone in a game. Without setting it to 45 degrees, my play style really hurts my wrists, as I used to use claw grip on the Quest 2. I think I might just connect my quest 2 controller to the headset so I get the best of both worlds Reinstalling beat saber Changing beat saber versions Removing mods Changing networks Reinstalling SteamVR Using Air Link instead of Virtual Desktop Changing my in-game settings in beat saber I'm using a Quest 3 with Virtual Desktop (AV1 encoding/max settings) on a 5Ghz band, the computer is hooked up via ethernet and the router is in the same room. I see mine as if I'm pointing with my index finger. With these settings, hilt will extend past the controller's front. This is a feature of Beat Saber, so it should be available on PSVR. 15. Index controllers while more accurate are also a little bit weird to grip. Spent ages playing around with controller settings but nothing Just getting into Beatsaber again and having a lot of trouble with the controller settings. I've already checked the controller batteries, changed rooms (all well-lit), experimented with different grips, and whiped the camera, depth sensor, and other lenses. I was suggesting VR games for a person who only has use of one arm, and Beat Saber’s single-saber mode came to mind. I prefer to play with the controllers being approximately in the middle row of notes in conserve stammina. Saberians, Beaters, Saberites, Jedi, we… For some people you might have to get used to the angle they sit at in beat saber but you can adjust that in the settings menu of beat saber in the controllers tab. Utility that contains various tools to help you find optimal controller settings. You need to disable "Pause VR when headset is idle". Here is the top and side view. The settings are pretty extreme but I get what you are going for. It should be said that settings are very personal and therefore the best settings can't be defined IMO. Technically changing the X-rotation will still be symmetrical, but this still will create problems because we have an object with 5 ° of freedom: it can move up/down, left/right, forward/back, it can spin around the hilts center and it can flip handle-over-hilt. In your SteamVR main menu, click the Settings button near the bottom. So, in beat saber holding in a neutral grip I align the saber with my arm, maybe a little higher but somewhere in that area. 145 votes, 12 comments. This allows you to flick your wrist even with default controller grip, and always get >=100pts per swing and given a little tweaking and practice it works for me. They are fine in the SteamVR Menu and Oculus home. I personally hate the shape of Index controllers it's f*** horrible (only for Beat Saber) and can't fully get use to it even after a year of usage (yes I use saber tailor). he was able to figure out my controller settings just by watching my plays. but not for quest. Saberians, Beaters, Saberites, Jedi, we have many names As for games to play for exercise, I recommend Thrill of the Fight if you have space. The method I did would need Qosmetics mod to enable menu sabers so you can see the sabers while tweaking the controller settings. Here are some decent settings, adjust them to your liking: 273 votes, 59 comments. I have just got the game and have been trying to find controller settings because the default ones didn’t really feel good to me. This is with having tried multiple sensors and controllers on 3 different PCs. 34. You can find it this way; Open pause menu, and select steam settings in dock. Play f grip, m grip or default (or some variation of them) whichever one you like best. Since it's outside of view area it's really hard to be sure that's what happening, just have the feeling that when the controller is very low and outside Are there any 3rd party apps that we can use to detect precise audio delay when using a wireless headset? The slider is definitely a huge improvement, but eyeballing the visual bouncing back and forth and setting fine tuned ms latency is tough (even the ability to slow the ball so you could fine tune would be immense). That can be found in: C:\Users\your name\AppData\LocalLow\Hyperbolic Magnetism\Beat Saber\settings. Big Change. Mar 1, 2024 · I think the reason for it is that the G2 Controller are different to Q3. I am also accepting any other tips to get better. I can launch the game from SteamVR using the controllers but when I get to the Beat Saber app the saber show for a second and then disappear. Reply reply View community ranking In the Top 1% of largest communities on Reddit Index controller grip suggestions I just got the Valve Index and noticed that they felt really uncomfortable using the default grip. 6 users here now. What rotation/position offset do you guys recommend? I don't use any wacky grips, I just wear the index controllers like a normal human being I always say this, if u need controller settings watch videos of electrostats. Related Beat Saber Rhythm game Musical game Gaming forward back r/hypixel The Hypixel Network is a Minecraft server containing a variety of mini-games, including Bed Wars, SkyBlock, SMP, SkyWars, Murder Mystery, and more! Well again, anything beyond that without mods is totally useless, due to the bug I mentioned previously. On the left, select tab called "VR Settings". Controller settings for vive cosmos . Beat Saber players waiting for OST6, official custom sabers, and other added free content. If you are a brand new Beat Saber player, you can just pick and choose what feels better. vrmanifest-----Continuation----- (For those who own it on steam) Making Steam Use Default Bindings/Appconfig Steam users only For me the index controller feels like a curved light saber grip (like the one Count Dooku uses in Star Wars) so instead of "fix it so it feels like the vive controller" I tried to fix it to be really like the Dooku grip so it feels more natural. I can't move the controllers out of the ground. Which I have been using recently. ) I went to look into custom controller settings but turns out you need to do a ton off really annoying and tedious things to make sure it’s perfect and the whole process apparently can take days. They make the swinging experience significantly better over the default controls. I think I increased the length slightly, as well. cfg Tweaks55 on the Mod Assistant tool seems to include rumble modification according to the Github page. If you're running Beat Saber, it should show up as an option. 0. :) btw I’ve been playing claw (so any claw setting would be ideal) it feels kinda What Are The Most used Oculus quest 2 controller settings. If you really want better controllers, your only option is the Quest Pro controllers. Example, the claw grip. This is a Beat Saber setting, which should be platform-independent. Fastest test imo is simply staying in main menu on beat saber and moving the saber with the pointer. Controllers are paired properly and work elsewhere. 142K subscribers in the beatsaber community. I have 2/3 of battery left on both controllers. But a fix i’ve found for now is changing your controller bingings on modded beat saber. I mostly play beat saber and am "pretty good", but because i "needed" better gear i bought myself an original htc vive with index controllers. I have tried resetting the oculus app, resetting guardian, reconnecting my headset and hands, and reinstalled beat saber. Valve knuckles tend to spazz out middle of a session when playing very fast. The saber is my pointer. Saberians, Beaters, Saberites, Jedi, we… Posted by u/Alfie12370123 - 1 vote and no comments Compare to the PSVR moving controller, the mapping of the saber on the Quest 2 is not really correct with respect to the hand (at least to my hand). I barely ever comment on reddit, but I just wanted to thank you for sharing the settings. It turned out that the default is better. ) These are the settings that work for me, your mileage may vary. Just hold them directly out in front of you don't let them droop to your sides out of camera view. I used to use Index Controllers but the strap kept getting lose as I played & they lost the ability to track for some reason. Posted by u/Jnag2021 - 3 votes and no comments Just got pico 4 yesterday, set up virtual desktop and works fine. It worked for me (v1. After the new Update I started playing the heck out of MP. When i had it setup i instantly played beat saber, but ive noticed my accuracy has become worse with these index controllers. The only time I ever use any of the pro techniques like wrist flicking is in multiplayer. Use BSManager to download 1. what is the best setup for this? also what is the best way to hold the controller? I'm on oculus quest 2 by the way. a lot of people dont realize this is their issue but when they switch to claw it The unofficial subreddit for Beat Saber. For those who saw my other post about Controller Rotational settings tweaks making a huge difference in my accuracy and scores, here's where to find them. An online free-to-play FPS title in which players take control of Mobile Suits and challenge other players online in six-versus-six objective based battles. (far stretching) issue, but haven't come up with much Is anyone else having a problem with their (left) controller disconnecting only when playing beat saber. Hi there! I've been trying to find good settings for Beat saber on my new quest 3 but, as someone coming from a quest 2 with the long kiwi design grips, i'm having a hard time to find some good settings for the smaller controllers (compared to the q2+grips). If you downgrade beat saber and go to look for community bindings on steam, people made preset controls that change the binding and can help resolve the issue for the time being. But there's growing pain in my wrist after beat saber, and my scores aren't even that great, so there are probably better ways to hold the controllers. If you just now switched it’s going to take some time to get use to the higher FPS, thickness of the controller, and the overall feeling of the quest 2 Especially If you’ve used your original quest for 3 years. I noticed… I found that with the biomechanically optimized settings it works just as good as the claw grip. But normal e+ is absolutely playable with VD, just Air Link is a little bit better. They are better than Beat Saber for this aspect and just better than Beat Saber in general. Peering through the nose window and imagining a single edged straight sword helps. Might need long fingers for this but I have the default settings with my pointing finger clasping tightly right above the trigger button just before it meets the plastic that connects the controller to halo. I suggest you see for yourself once you get the chance. But I'm getting issues where my controller will levitate away from me at times or just will suddenly pass through blocks but not actually cut. 0 PosY: -10. They are switched and stuck int the ground when it gives me the health and safety warning. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. On Beat Saber on Quest I have several times had the feeling that the saber "jumps" to catch boxes if your controller is outside of visible tracking area, but still reasonably close to the box. Altered my grip to more of a drummer position and it has gotten my speed and accuracy way up. Touch Controller Battery Disconnect The subreddit for Gundam Evolution. it’s a small fee but it was the best money for the value i got. I think it’s from the unity update for sure. so I go to settings and go to controller and see a bunch of crap like, position x y or z and rotation x y or z. I just came over from the Reverb G2. you dont need any fancy grip other than default, its the most ergonomically comfortable and can get you anywhere you want just like any other grip. I just spent hours with sabertailor and changed all my settings. Close your eyes, and try to reach that object with your index finger, while holding the controller. I remember my friend telling me to change some non-sense looking rotation by a few degrees on both of my hands and my acc went from 94% to 96% within 10 minutes of adjusting. Related Beat Saber Rhythm game Musical game Gaming forward back r/GolfSwing Golf Swing Central is a place to break down both your swing and the swing of others, be they amateurs or professionals. Even after some practice it still feels off. I also like to grab at the tip of my move controller, so the saber is "longer" and have "further" reach. Some swings feel ok, but many feel like I'm missing when I shouldn't be. 4 PosY 4. I'm working on my accuracy in the 115 guild custom campaign and wanted to try different settings on Saiber Tailor. What you do still benefit from are the controller settings helper referenced in the video and camera2 for checking your swings to make sure you cut in straight lines. Change the z offset and you should see the saber extend forward. When extend my arm forward, the saber appears to be pointing slightly inward. Sometimes my tracking is so bad, the saber does 360s when doing quick wiggles of like 45° left/right. For me, the vibrations were the best way for me to feel satisfaction when slicing a block. I'm here to have fun. 5 PosZ 0 RotX 13 When you click the Settings tab, you can set all sorts of things like Room Adjust, Audio Latency, etc. Custom controller settings can make a huge difference. I don't know if I need to change settings or if running the Oculus game through Steam/Revive introduces latency. There were also other changes, such as the controller feel and how the saber in-game was offset from the controller. (You should have a few buttons there, Steam - Desktop - Settings). Rotate the room within Beat Saber's settings to compensate, so that you appear facing forward within the game. Quick wiggles with your wrist and you will notice the sabers overshoot quiet a bit and bounce back after tracking compensates. Camera2 mod has that option. 29. 5 years now. Don't put it too much. Even with the handicap of having a new controller with an odd angle for the saber, I still either beat or got about the same score on songs as I did with the wands when I first started playing with the knuckles. We’ve tried playing with those settings a little bit in the hopes that it can help us reach some of those very high and wide blocks but have not had any luck or success with fiddling with them. 00 PosZ: 5. There is no "correct" way to gaming anyways. the main thing about playing default which is why a lot of players switch to claw early is that you need to make sure you are playing with you palms facing down. This is a Beat Saber problem, they upgraded Unity in 1. It has all sorts of customization in the angles category and there are many other options to mess with that adjust where the controller is even. google. These settings helped me complete sone cold crazy on expert+, hoping to finish power of the saber blade on expert next, then work my way up from there. I have the OG Oculus Rift CV1 and my hands are just permanently stuck in the ground. Beat Saber\Plugins\DynamicOpenVR. Can't I just use any grip I want as long as I orient the saber using the in-game settings to point along the forearm rather than along the controller? What is the most affective grip for Quest 2 controllers for Beat Saber and what settings are the best? Related Topics Beat Saber Rhythm game Musical game Gaming A good grip is just supposed to feel comfortable when you hold it and tight enough that your controller doesn't slip as you play. I find that I don’t lose stamina as quickly with claw grip and have potential with it, but my acc isn’t the best, and I don’t have any settings. highly recommend. Been playing Beat Saber on and off for around 3. Wondering if I did it right. My settings for q3 controllers. Disable "Pause VR when headset is idle". his settings are PosX: 5. When I look for any posts about controllers setting for it I can never find anything so if you know what any pros use or have any suggestions I’ll be happy to try them. Although I don't have the Q3 yet, but I don't think there will be much difference. It may depend on where you perceive the saber to be. Recently I learned about the controller settings with the X, Y, and Z axis. I started playing on hard and still remember how good I felt when I was able to beat my first Song on E and one of the easier ones on E+. I know there's been a decent amount of posts about the index controller's angle and the perfect settings with saber tailor, but now that you don't need mods to adjust it, I am curious about what the best settings through only the base game are. Hey everyone! I've been trying to get pretty good at Beat Saber and was wondering what are some good saber positions for Quest 2 controllers? I use claw grip. That's a clear sign there is something fundamentally wrong with my setup and how I hold the controllers. He made a few videos for setting up controller settings and how to get better acc. The experience so far with the G2 and Beat Saber has not been great. Saber angles and all that should come from settings not grip Played a decent amount of Beat Saber on my HTC Vive for over a year, but after upgrading to the Valve Index, the default saber positions are TERRIBLE for the index controllers. This will be hard to get used to though because the saber will be coming out of the side of the hilt which will mess with your brain. I hold my vive controllers in a fairly standard way close to the rings. I like to have some weight above my hands. Beat Saber players waiting for OST6, official custom sabers, and other added free content I was under the impression that the standard grip isn't great for wrist movement simply because of the orientation of the controller (and thus the saber) in the hand. These are my wip saber tailor settings for my right hand: 0 0 5 36-13-90 I admit they might not be ideal for most people. Vive wands have much better tracking for high speed Beat Saber. Ever since the last Beat Saber update setting controller Z axis rotation hasn’t worked. Both videos mention the use of the directional arrows for your settings. Not using any mods yet. Someone with 400 recorded games played on an account shouldn’t be struggling to hit 95 on intros this slow if you’re focused on your acc. Is there a easy tool or a tool with good tutorial how to set it up right, that my wrist isn't cramping that fast? I know that my Level not the best, but Beat Saber became a part of my Workout to lose weight in the last 4 Months, so it would be cool if anyone has a idea Here's some of my replays with those settings you can see my swings look nice so it works for me at least Tech: https://replay. This happened specifically after I changed the controller settings, and mine were also low battery at time. To adjust rotational axis, click Controllers in the left hand menu. 148K subscribers in the beatsaber community. i just took his 1 hr coaching session. Anyways, the only way to fix this for me was to install the rumble mod and maximize rumble strength in the mod settings. Can barely get past hard levels. Protip: If you want to adjust these yourself, if you open the SteamVR Dashboard, you can see the Index controller models superimposed on top of the sabers. I'm new to the Oculus and Beat saber, having played it for the last month. Here is what you need to find optimal settings: pick an object in the settings room. Just putting this out there in the hopes that this gets fixed sooner rather than later. I think the controllers tilted downward a bit and that's one of the causes of missed blocks. I haven't checked out that update with the new settings but here's what I decided on so far. You may still fully adjust your controllers with the base, in-game controller settings. Controller offset in settings under the controller tab. How should I find a grip/controller setting that suits me most 143K subscribers in the beatsaber community. Every move you make translates much more directly into the tip of that saber and is naturally angled towards where the blocks come from. But due to how rotation setting are applied as well as how a person grips their controller the way the saber is pointed will never be directly on the Z axis, so Z axis should only be used to position your pivot point otherwise if you change it for more swing angle then your saber will not be stable. do you use the default settings or also customized the settings? You could use in game settings so that holding the index controller in a nice central wrist movement position, the saber faces straight forwards, then it'll be exactly like oculus. using the saber tailor mod can help with this cuz enabling the "show axis arrows in menu" toggle will show you the direction of the axis Used to play traditionally with the controller like a sword hilt, and no angle modifiers, but it was killing my wrists and I couldn't flick fast enough. It irritates the heck out of me because I can't figure out what's going on. i was teaching myself a lot of bad habits The tracking leds sit around the controller's face, you only put a few fingers on top so the headset can still see the leds and track normally, but you would have to keep your hands in specific positions so that the headset can see the controllers most of the time, not very optimal for high level play Saw a couple of posts talking about Beat Saber controller positions feel off (1 & 2), so I figure I should upload content where I was able to get Flawless trophy on first time playing on the PSVR2. So, apply the directional arrows, line them up, and see if it is valid by either watching an ingame replay with the arrows turned on, or by using a beatleader Replay. Also it will help you with the unwanted updates breaking mods problem. please help. I've noticed this too. You COULD downgrade/rollback your game (with plenty of tutorials on this subreddit) however I personally (along with the beat saber modding group) do not suggest this and suggest that you just wait until mods are updated. index and it feels like my controller's vibration is weak (even Which settings do you use and which controllers are you using? Edit: I consider myself pretty fit and quick, I played a lot of Beat Saber and I can't even survive at least 5 seconds in such a track. . and Replay mode doesn’t replay with dimensions in it. Then go into the "Video" tab. Default settings are fine for me currently at around 6-6. I tried couple of maps with normal settings and various grips, but it felt weird to play with each one. Used to use default grip but I want to switch to claw. Unfortunately, 100% of all the tips and guides I can find for adjusting the settings were made for modded Beatsaber only. There's a setting in the settings. Index controller SaberTailor settings help Does anyone here have SaberTailor settings that feel close to the Vive wands? The default angle/rotation is fine on the wands but once I switch to the Index controllers, the angle is off and it causes lots of misses and feels unnatural to swing. I only make my saber be 4 cm above my hands and angle it 15° downwards. I play on oculus quest 2 and use a claw grip. Get an ad-free experience with special benefits, and directly support Reddit. Hold one controller up like how you would hold a stick, regardless of how it looks ingame. Saber tailor is a mod that ,along with all the other mods, has become outdated and doesn’t work. When you click the Settings tab, you can set all sorts of things like Room Adjust, Audio Latency, etc. Also find that my left saber sometimes hits notes I don’t I'm aware. I see people talking about it and screen shotting settings I can't seem to find. So as I've been playing Beat Saber, I've been loving it. But some people can easly get use to it so I guess it's preference. Ive been Messing around with the controller settings for a while now to get rid of inward curves and to get better acc, I really want to play harder speed maps or overall do better at jumps or super long streams, I could hit them all, but I guess the inward curve is so big that I miss and bad cut lol. For instance, I have a Quest 2 and holding the controllers normally doesn’t work for me because they slip out of my hands. I play Beat Saber quite a bit on my PS4, and I’m not too bad. For music games, Synth Riders, Audio Trip and Pistol Whip. I tried the claw grip, it looked better at first, I even argued with somebody here in reddit, then I changed back to the default and adjusted the controller settings with easyoffset. Sure this is playable but this is not ideal and something you don’t want to have, I don’t know why your comment implies that I’m saying that the only way to play beat saber correctly is having perfect swings, but this is literally a thread he posted asking about if his settings are okay which they aren’t yet I get downvoted by the Tried using gloves, tried using full cover grips, looked at videos of how “the pros” do it; it was mostly accident that I found LSToast controller settings, then I messed with those to find out the best settings, had to go from M grip to sideways default because it hurt my wrists and it just did not work because my hands are friggin tiny Controller settings vs arm/wrist movement . In pursue of better accuracy I tweaked my controller settings and since I am dumb I forgot to write down the previous settings that I was using. Not sure if it is the Oculus software or a change from Beat Saber itself. The new settings feel super weird. beatleader. Air link is better for beat saber because of lower tracking latency (Guy Godin himself said he can't do anything about it as the tracking libs are proprietary). I have just gotten a quest 3 and the first game I was going to test was beat saber. I have around 44 hours on the game. Pls help View community ranking In the Top 1% of largest communities on Reddit. Tonight I did a test session and came up with : PosX -0. I've mainly just played Beat Saber on the Rift S & I can do most all expert and some expert +. Wotan1a found a fix for controllers not working in beat saber. Thanks for the info They are. I played my steam copy of Beat Saber no problem works fine, strange thing is when I launch my Oculus version the Sabers onscreen are at 45 degrees to hand position pointing outwards, none of the buttons work either. There are no settings for the controllers. xyz/?scoreId=10968378 Mar 4, 2023 · I use a wider claw grip for Quest 2 where I put 3 fingers through the controller ring instead of 2 (and then I just have my thumb and pinky wrapped around the controller. 1 or 1. Saberians, Beaters, Saberites, Jedi, we have many names there wasn't any different grip styles that worked actually, but it was just some offset settings that worked just fine! i was using Bandoot's settings that he has in his video descriptions for a while, but then i switched to Silverpoint's settings and like them better. Is there a easy tool or a tool with good tutorial how to set it up right, that my wrist isn't cramping that fast? I know that my Level not the best, but Beat Saber became a part of my Workout to lose weight in the last 4 Months, so it would be cool if anyone has a idea Jan 3, 2024 · Here's some of my replays with those settings you can see my swings look nice so it works for me at least Tech: https://replay. r/beatsaber • This game is what, 6 years old and it's still the best thing VR has to offer. OBS encoding settings: I use the Valve Index with the default grip with adjustment notch on the 2nd slot from the handle. And even then I don't like using the claw grip. I am going to have to learn how to adjust those settings manually. Ragnarock is also better but I don't think it is as good for exercise as those 3. 8 nps but I don’t see how it’s physically possible to go much higher. It gave me this thought: It would be cool for one handed players if pulling/holding the trigger or pressing/holding a button would act like a modifier, swapping saber colors to add some complexity to that mode and keep it Use the default grip. A full guide how to use this to find your optimal settings can be found here: https://docs. 0 It used to handle a problem where the Z rotation in the base game’s controller settings was not properly mirrored across hands, but that is fixed now. get reddit premium. 16 and up. I keep my thumb near top of the touchpad on the outside, t In Beat Saber (Pico 4, VD) I have to set in controller settings "Rotation X:" to "-5" to feel like it's correct. And for me PP is on the lowest of the scale for things I care about in Beat Saber. You want to set it up so your x and y axis are directly vertical and horizontal. Beat Saber is otherwise unplayable for me. 4. I found that I can do higher BPM songs but my accuracy isn’t all that good and I think it’s because I’m not used to the claw grip. 5). So I got a Quest around 7 months ago and started playing Beat Saber as my first ever VR-Game. It was minor, probably around 50-100ms, but it was just big enough to completely mess up my timing in Beat Saber, which I spent at least 100 hours getting used to on the Vive. and he is super patient and a great instructor. BeatSaber. Anyone find that when playing Beat Saber on the Quest 3k, compared to the Quest 2, that there’s less feedback when hitting blocks? It’s as if the controllers vibrate less, and sometimes not even at all when doing some combinations. When I load Beat Saber, my controllers are stuck in the ground. Now I have a Quest 2, and I absolutely suck. Compatible with 1. I think the reason for it is that the G2 Controller are different to Q3. (I assume they should be in the same place for PSVR, though I don't have one so I can only guess. Judt gave it a try. Also make sure your lighting is ideal in the room not too dark, not too bright since G2 uses visible light spectrum to track it's very sensitive to lighting conditions. I settled on 0. Curious about others who have the same controllers and use the same grip - what are your settings? Z axis rotation changes the direction of the x and y axis. xyz/?scoreId=10968378 I use a wider claw grip for Quest 2 where I put 3 fingers through the controller ring instead of 2 (and then I just have my thumb and pinky wrapped around the controller. I attempted to fix this by adjusting the saber settings, but the saber positions are random each time I start a song, so this does not work. Beat Saber Rhythm game Musical game Gaming Re-installed Windows 11 on my rig and now whenever I launch Beat Saber, my controllers/sabers disappear before even getting into the game. Besides this there is still missed haptics present, some songs with very high note count can have even multiple cubes in row not give feedback, so it’s not occasional. Looking for good controller settings for claw for the quest 2 controllers. On the right side, there's a section called Edit Controller Bindings. Saberians, Beaters, Saberites, Jedi, we have many names. Rules. dll Beat Saber\DynamicOpenVr Beat Saber\Libs\DynamicOpenVR. It was working fine with superhot. This can apply to Oculus sensors too. Click the last option in the settings menu, Controller Settings. Only the bolded settings are involved with the Dooku setting. I want to use your settings as a base but bring the saber down towards the controller a little more and change the angle some. The truth of the matter for me is that whenever I have moved from playing Beat Saber on one VR platform to another, there is an adjustment to the With claw grip you can get a 95 on this and grip isn’t the issue. If you’re getting a 94 before the intro even finishes in a song this slow then your settings are super off. My SaberTailor settings are here. cfg file called "controllersRumbleEnabled" that if you set to false should disable the vibrations. Modding. And know this finding good settings is hard because it doesn't feel right and you have to get used to it. yfkn jqidgc yije xjw zercs wcorir yhdnk eezt nhguoi zgkozmj