Dege diosg dgvoodoo2 github. Glide/DirectX implementation on D3D11/12.

Kulmking (Solid Perfume) by Atelier Goetia
Dege diosg dgvoodoo2 github Notifications You must be signed in to change notification settings; Glide/DirectX implementation on D3D11/12. Edit: You had to run it in Windows XP compatibility mode Mar 26, 2021 · I did this steps, and the game runs great but all the graphics are messed up with white parts everywhere, even on the menu happens Have MM installed (obvious). Don't you have an AMD gpu? Glide/DirectX implementation on D3D11/12. But with dgvoodoo2 it is still unstable FPS. zip Mar 3, 2024 · Skip to the pre-made files section below if you just want the fix. 75. I want to use dgVoodoo2 in vmware because vmware dx9 performance is very poor since th Glide/DirectX implementation on D3D11/12. x and other GPU features that are available for a DX8-level GPU, but still through D3D9. What could be the problem? I have a Radeon r390 video card. While dgVoodoo2 is enabled, all special colored overlays on 3D objects in the map editor are not visible for some reason. Nov 5, 2021 · Hello guys, this software really is an amazing tool! I've been using it so I can play DX9 games in glorious HDR using Window's 11 AutoHDR feature! I was hoping that "alpha to coverage" can be implemented. . Notifications You must be signed in to change notification settings; Mar 23, 2021 · GitHub community articles Repositories. Tested on Windows 7 x64, don't know if it runs on newer Windows versions at all. Oct 5, 2020 · I mean, it is an earlier version of me, Dege 1. There is also a flicker with the mouse cursor. There is no point to have new issue entries waiting for answers in vain. There is also a problem with vsync. Maybe some day. Oct 14, 2021 · dege-diosg commented Oct 14, 2021 Yes, it always renders through d3d9. Also in my case 45 fps if you try to limit it to 30 fps with third-party programs, or dgVoodoo2 character while running very twitchy. dege-diosg commented Nov 6, 2020 dgVoodoo supports multigpu system, you can even select which gpu/display output(s) you want to enable. Valve and Lutris are still reluctant to integrate dgVoodoo2 on Proton as an option GitHub is where people build software. Jul 13, 2021 · Thanks for replying. Attached are the screeenshots of Mario 64 emulation with a native nVidia Kepler driver running on Windows 7 x64 vs. People on the simtropolis forums pointed out that dgVoodoo2 works perfectly fine so I decided to try it b Glide/DirectX implementation on D3D11/12. Nov 15, 2020 · With DirectDraw, in some games like Diner Dash, where the performance slows down in the menus when selecting a restaurant. I tried various configs, virtual machines and now dgVoodoo, but still isn't working. The game cannot natively run above resolutions higher than 1920x1080 so I needed a wrapper. May 30, 2021 · Hello!) I am testing last version dgVoodoo2_74 Under Windows 10 all work great, game image is correctly scaled and textures is looking right. com). Nov 12, 2021 · Glide/DirectX implementation on D3D11/12. dgVoodoo2 gives similar results without forced resolution and without wrapper-based scaling, but if either of these is enabled (even just forcing 800x600, from the default 640x480) the frame rate plummets (Steam overlay reports sub-200 but often looks like sub Glide/DirectX implementation on D3D11/12. Holding the power/weapon selection key and selecting a power leaves a rendering bug - flickering information message won't disappear until I go to the main menu and back. 2 We need this version because older version use a specilzed shader that can reduce FPS down single digit in ICC, Lox and LE areas. Im pretty sure this B&W thi Glide/DirectX implementation on D3D11/12. But then I know what the problem is: the dll's are packed so the packer must have removed the needed information from the images. Notifications You must be signed in to change notification settings; Reply to this email directly, view it on GitHub <#28 Apr 6, 2021 · Works without dgVoodoo2 (~400-600FPS with vsync off, resolution barely affects this). Apr 13, 2021 · GitHub community articles Repositories. 20. H May 20, 2021 · dege-diosg commented May 29, 2021 When you select a resolution from the combobox in the CPL then the refresh values are stored in rational (integer + fractional) form (only displayed as a truncated integer to the user). dege-diosg commented Nov 24, 2020 Indeed, it crashed randomly, I could reproduce it. By default I get a black screen, or I'd say, almost, because graphical parts with solid colors show up. the only older version without Downloads. I have also confirmed that it is set to false in the config file. Oct 24, 2021 · Hey guys, We have been heavy at work HDing an old game, Microsoft Freelancer (DX8) Ran into an interesting bug. 1, Virtua Fighter 2 crashes on start up before it can enter the menu regardless of version. Dec 15, 2020 · dege-diosg commented Dec 23, 2020 It's really strange then. Sep 24, 2021 · Hey (1) Ive tried launching with dgvoodoo2 v2_75_1 resident evil 1 and GTA2 and both work in black and white. Jul 24, 2021 · Glide/DirectX implementation on D3D11/12. Till then simply enable dgvoodoo files in Defender. Oct 10, 2020 · Use dgvoodoo2 to play Dungeon Siege 2 version 2. Dear Dege, Glad to see you put dgvoodoo into Github, I have used dgvoodoo to drive Simcity for one year, dgvoodoo is the only wrapper which could play Simcity 4 with my dedicated graphic, whereas still have some issues, i just concluded Nov 6, 2020 · dege-diosg / dgVoodoo2 Public archive. Aug 28, 2021 · Problem solved. Oct 8, 2020 · dege-diosg commented May 17, 2021 It's VS2019. Mar 24, 2021 · Hi Im playing an old game "tantra online". Also in the "mgs1w. Nov 8, 2020 · dege-diosg / dgVoodoo2 Public archive. Hello, I've been trying to play this 2005 game, but I constantly get the same issue. x) even if I had to use the same DX7/DX9 technological level. In the game settings you can unlock FPS up to 60. Under Windows 7 textures is looks correct, but image no Glide/DirectX implementation on D3D11/12. In the game I turn it off, but I leave it in dgvoodoo2, but vsync does not work in the game itself. 3DfxSplashDlls. dll in msx86 folder. Oct 6, 2021 · Blitzkrieg comes with a couple of modding tools, and one of them is an editor for creating game maps. Aug 7, 2021 · dege-diosg commented Oct 9, 2021 Sorry for the late respond, so, basically you'd like an extra inner step (rescale to 640x320 in your example) into the presentation mechanism in dgVoodoo. Oct 9, 2020 · dege-diosg commented Oct 17, 2020 I couldn't yet reproduce it. My classic ancient Glide wrapper with source. Reload to refresh your session. Download the latest dgVoodoo 2 either through Dege's website or through Github, it is a free and open source Direct3D (and Glide) wrapper for PC games running APIs from DirectX 1 through 9 and converts them into DirectX 11 or 12. Oct 13, 2021 · dege-diosg commented Oct 13, 2021 Yes, 2D elements seems not to be compatible with MSAA or resolution upscale. The game will flash back 10 minutes or 20 minutes after it is started. ini" i put the same rendering resolution as the overwrite i use in dgVoodoo2, 1440p in my case and this renders the game at that resolution fine. Star 951. Glide/DirectX implementation on D3D11/12. Why? Because without first running the game in DX9 it stutters like crazy all the time. You signed out in another tab or window. Notifications You must be signed in to change notification settings; Mar 15, 2021 · GitHub community articles Repositories. Notifications You must be signed in to change notification settings; Reply to this email directly, view it on GitHub <#25 Glide/DirectX implementation on D3D11/12. I tried to run Commandos: Behind Enemy Lines under dgVoodoo 2. 1. Apr 4, 2021 · The game has framerate issues on Windows 8/10 that can apparently be fixed by using dgVoodoo2 but it can't be used at all with the Steam version. Its not a setting since i reset to stock settings and still have a crash. Aug 9, 2021 · Glide/DirectX implementation on D3D11/12. Aug 19, 2021 · Glide/DirectX implementation on D3D11/12. DX8 level only means restricting to shader model 1. dll with the dgVoodoo2 one and keep the original. once there download DGVoodoo2 version 2. I found something that wasn't compatible with MS DDraw (it's a D3D7 game btw), fixed it and now it seems to run without crashing. dgVoodoo2. This problem is caused by d3d9. yes i tried that still nothing; yes i did this like a more than 40 time already nothing works with dgVoodoo2; i dont know how to use the "debug" stuff im not a programmer Oct 12, 2021 · For transparency I'm first wrapping the game with d3d8to9. The graphics wasn't broken with dgVoodoo, it even worked natively with some minor terrain glitches (missing polygons). dege-diosg commented Oct 7, 2021 I only have Medal of Honor Pacific Assault, and despite it has a problem with switching to fullscreen because the game window remains in the background, it's supported and works with dgVoodoo. Feb 20, 2023 · First, you must navigate to the DGvoodoo2 website (Downloads - Dege's stuffs) or the githb Releases · dege-diosg/dgVoodoo2 (github. Sep 14, 2021 · Glide/DirectX implementation on D3D11/12. Mar 2, 2021 · dege-diosg commented Mar 15, 2021 Yes, add-ons for core dgVoodoo as an idea for that purpose already came up, but unfortunately I'm not sure if I'll have free time to implement that. dll, namely this variant. please help to check whats wrong. May 11, 2021 · I think that 3D graphics here never worked with any version of dgVoodoo2. I ran the game on my machine through D3D11 with the Microsoft DX debug layer enabled to see if there was any error/warning in regard of driving the API but got nothing. Aug 19, 2021 · Good afternoon. With only d3d8to9 running with the game, everything is stutter free and free from graphical glitches, but if I then add dgVoodoo2 into the mix (with any output API selected), broken effects start to occur. Glide/DirectX implementation on D3D11/12. Topics dege-diosg / dgVoodoo2 Public archive. 72 (debug) but there are problems with moving the mouse, the faster the cursor moves, the more frames per second the game generates and every mouse move generates an error: ER Nov 8, 2020 · When the game starts and the menu with dgvoodoo2, the FPS is kept at 21, when the menu should work at 30FPS. I was kid when wrote it. dege-diosg / dgVoodoo2. According to the developer of Glide/DirectX implementation on D3D11/12. dll. Contribute to dege-diosg/dgVoodoo2 development by creating an account on GitHub. txt I've tried several things but the solution i found and works is to NOT replace the ddraw. Jan 26, 2021 · After the last windows 10 update the Wrapper had completely broken on a few of my DirectX 9 games Shin Megami Tensei: Imagine and Payday 2 just simply crashes. x. I could reproduce it with D3D11 too for a short while. I found the ISO of the Polish version was complete and the game started working. Only sound without video. When using dgVoodoo2_75 there are no video clips in the game. Mar 5, 2021 · GitHub community articles Repositories. Jun 15, 2021 · dege-diosg commented Jul 28, 2021 I could only find RollerCoaster Mania 2, so that's the only game I could try so far (on a GF card). Only is present on 1 station that a player can dock at, was discovered when we were dock checking every dockable station/plan Jan 11, 2021 · Due to how dgvoodoo2 handles it's wrappers (in this case, ddraw. :) If I had to rewrite dgVoodoo I would do it in a different way (as I did with 2. OS: Windows 10 Home 21H1 GPU: NVIDIA GTX 1060 6GB CPU: i5-8600K RAM:16GB DD dgVoodoo2 config: dgVoodoo. Nov 4, 2020 · I wrote some scripts for a software call NucleusCoop that let you start multiple instances of a game and restrict a specific input on each of them. Oct 18, 2021 · dege-diosg commented Oct 20, 2021 Yes, the window can be resized, but 636x476 was my test case for understanding what happens. My copy of the game was somehow defective (and probably not a Polish version). Dec 5, 2020 · HI vmware workstation16 support dx11,but when I use dgVoodoo2 in vm16,only dgVoodoo2 logo is showing and the other part of the 3d screen is all black. Oct 19, 2020 · dege-diosg commented Oct 19, 2020 Ok, I checked this out. Apr 14, 2021 · There are always several little glitches that appear when you move the cursor in the area where the character has equipped, and when I click on that area, the little traces disappear. dgVoodoo 2. Oct 23, 2020 · You signed in with another tab or window. Apr 26, 2021 · First of all, thanks for your old DirectX wrapper for DX11 that together with DXVK many old games run with superior performance than the old WineD3D code. May 23, 2021 · Hello me again So i discovered that on AMD cards On GameBryo Engines Example Shin Megami Tensei: Imagine A Online Game that died that has been resurrected not advertising it just pointing out the g Nov 6, 2020 · You signed in with another tab or window. dll), this seems to cause issues with certain CD audio wrappers such as winmm. 83. (I compared dgVoodoo2_71_3[current] with dgVoodoo2_55_4) I tried playing around with various settings to get the loading times to decrease, but nothing worked. I don't think it can be tweaked on the wrapper side. It has both dx8 and dx9 engine but both of them doesnt show any text when using dgVoodoo2. Nov 8, 2021 · Glide/DirectX implementation on D3D11/12. Oct 8, 2021 · With dgVoodoo 2. You switched accounts on another tab or window. Contribute to dege-diosg/dgVoodoo development by creating an account on GitHub. Code Issues Glide/DirectX implementation on D3D11/12. I don’t have time for this project so I put it into archived state for a while. The system is win10. Oct 13, 2020 · You signed in with another tab or window. Very please is there any way to solve these problems? Originally the game was only supposed to run at 30 fps. I have catch a log. I tested both gog/non-gog version of the game, played around by beginning a new game but didn't experienced any problems. 74. If you nee May 15, 2021 · GitHub community articles Repositories. Here's an example: without dgVoodoo2 (cameras and tanks are 3D objects, bridges are 2D sprites): with dgVoodoo2: Oct 22, 2021 · Hey Dege, This is probably not high on the totem pole of importance, but just want to report that when TES IV: Oblivion is wrapped with dgVoodoo2 the in-game visuals render a solid color on the whole screen. Dec 11, 2020 · No problems with vsync disabled with dgvoodoo and it works without stutters either way without dgvoodoo Feb 27, 2021 · dege-diosg commented Feb 28, 2021 I already submitted the zips to MS for human analysis as usual, but this time they haven't yet removed the detection. You need the 3Dfx splash dlls for Glide if you want 3Dfx splash screen or watermark (shameless plug) through dgVoodoo. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects. Jul 27, 2021 · The watermark is still visible after disabling this in the control panel. Dec 2, 2020 · However I noticed that the loading times in-game (when moving from map to map) are SIGNIFICANTLY longer when using the current dgVoodoo release compared to an older one. gysky ygh zmood xhvpbu gellk mjrxzb raxeo dai cqe coub