Oled 24 fps stutter reddit. 1 update I'm getting stuttering and frame drops.


Oled 24 fps stutter reddit The problem I am having is that 23. I'm a "turn off all video enhancement features" purist myself, and you will want to find some combination of black frame insertion and motion interpolation you can live with Posted by u/[Deleted Account] - 35 votes and 83 comments Even with 24 fps content at 24hz I still got random stuttering. It's not a compatibility issue. now we have a mixture of 72 fps and 144 fps, and fps counter averages it. Troubleshooting: watching an HD MP4 video on my PC monitor (DVI connection) there is no stuttering, playback is smooth. The less FPS the more stutter without interpolation. It’s like the frames become scrambled (vertically) like blinders 😭 not all games exhibit the same level of stutter. It is most noticeable on slow panning shots. Hi! I was playing the movie "Pets 2" throught PLEX on my LG C9 and I've been experiencing stuttering on image and audio. It's important to note that this isn't actually OLED's fault, but rather the low framerate. Panning stutter is inherit to low FPS sources, like movies. VRR has varying refresh rate windows depending on the display. Try watching the opening scene of Hell or High Water or Army of the Dead Netflix (around 40 min mark when the camera pans from right to left) on any OLED / LCD / Plasma TV with all motion interpolation turned off and let us know how it looks. For all the reviews I've read seems that stutter in low frame rate content is a side effect of the near instant response time of the OLED panels, less responsive panels generate blur that helps create the impression of smoothness between frames. The incongruity between frames being stationary for 1/24 of a second at a time and your brain's expec The CX has OLED Motion Pro (black frame insertion) that increases input lag to 22ms which is usable for console gaming however the trade off is that you will lose brightness as a result of this system giving a dimmer but smoother picture. The lower the frame rate the more noticeable. Comes down to motion blur. Oled displays frames as the get sent to the tv. I noticed the OLED (sony af8) has quite some stutter when showing movies in 24 fps. No matter if it is 10, 24, 60, 120 or 1000 fps it is the same, each frame has to change from the previous. The issue youre having is more to do with you rather than the setup You like trumotion when watching 24/30 fps content, so you'll have to go through these hoops if you also want to also game using g-sync This help(but don't eliminate) the feeling of seing two distinct pictures after eachother. Please give a proof or source or link that shows the inherent stutter does not happen even with a 24p playback device. I mean really bad. 50 and 60hz is fine on this tv but too many problems on prime and netflix. I gotta be honest, though. My CX looks absolutely amazing with 60 fps games but I tried to run Mafia on it and Holy shit its actually unplayable. Trumortion is not good. So as it seems Sony oled will catch up to LG oled this year in terms of gaming as well, so maybe the new sony lineup will be a viable all-arounder option! I have a C8 and tried everything (1000h+), but the 24p panning stutter kills me when truemotion is off and I am also not a fan of the 3:2 pulldown and artefacts with the DJ 1 DB 0 settings. I don't understand how 3:2 pulldown could possibly make judder less noticeable. I got tired of it and now use my C1 built in apps for light usage scenarios like just watching a movie. Where it tries to fit 24 fps into a 30 hz (or 60) refresh rate, and does this by showing some frames twice and other frames 3 times. ( they had an old panasonic plasma tv with 400 watts lol. Such feature might make sense to battle stutter at 30 fps and below. There is a reason people don't want 24 fps when gaming as in games you can move your camera yourself and often move it faster than what you see in movies where they will film around their 24 fps limitation. 5 video frames per film frame. The only thing that keeps the OLED from being perfect for me, is the stutter on 24p content. Games can framelock at 30 fps, especially during cinematics. Look up specifically reviews which have comments on 24fps content for both models. Your brain expects constant motion and instead it sees a series of frames close together in time. What's the best oled for dealing with motion. Less blur = More detail. 60hz adds more blur and that's the judder vs stutter. He had a 1080p LED. I had no idea about this problem before buying my LG OLED. Now, with HDR at 120fps, there is almost no cross-fade or blur through each of the 24 frames: The panel will show 5 frames (repeating, say, frame 13 of 24), then suddenly switch to the next frame (14 of 24) where that bright edge has moved (or jumped) 5%. 30fps is not okay. 60 fps games are great. Just got the OLED and heard this was a definitive way to test it. I’m playing videos downloaded from YouTube, basically I’ve… Yes fps under 50 are unplayable with gsync enabled, this is expected. 976 FPS content (fractional framerate) plays fine, but 24. It's caused by OLED technology's near-instant response time and unfortunately not much can be done about it other than switching to something other than game optimizer mode and enabling motion interpolation which isn't feasible since it adds tons of input lag. For PC questions/assistance. At least at 30 fps it's mostly a non-factor, though still pops up from time to time. Like literally every building and object in the game stutters and shakes uncontrollably. Maybe it is a LG pulldown issue because even with 24 fps content at 60hz it should correct for that. Im using RTX 2080 and LG C9 (Europian version, Sweden). 3 60 fps frames = 6 120 fps frames. Is the stutter only during panning shots or all the time? I really hate the soap opera effect from trumotion so I’d rather not use that. I prefer TV manufacturers to fix their fucking expensive tech so that people can watch their 24 fps movies without judder or stutter or the fuckton of artefacts due to motion interpolation and other such garbage. 3:2 means alternating 3 60fps frames and 2 60 fps frames. I have one, and their only downside is that they have very bad screen stutter at low fps content (sub 30fps) mostly noticeable with classical cinematics and stuff at around 24 fps, but for games where cutscenes are at 30, even slight dips can really make it noticeable. Tell Hollywood to stop living in the 1930s Ava start filming at higher than 24 fps. Panning the camera alone makes the world look like its having a seizure. It’s just the hardware. I have noticed odd brightness change flicker when something darker is showing on screen. Which at 24 fps is noticable. Gives me a headache. I keep a bit of motion smoothing on on my C1 77" simply because oled is too good for 24 fps panning shots. no problems with the judder it is 120 Hz panel after all, and 120/24=5 not like 60/24=2. 48 fps would be a very big improvement, even if only done for e. OLED doesn't cause stuttering, it just shows 24 fps super low frame rate as it actually is. Thing is, in order not to get stuttering shots at any FPS on moving or panning shots, camera has to be moved at a certain speed for that specific FPS in order to capture smooth transition it's easier with higher FPS since it captures more frames and one would need to move extra fast to to get stutter at something like 120 FPS. Your assessment of motion handling is not technically true. I only plan on watching movies and tv shows so everything will be at 24fps. Judder and stutter are different. What’s strange is the performance overlay shows 90fps and literally 0% jitter on the graph, but its clearly dipping to 20-40 fps. It has nothing to do with panel technology. I've noticed it. Help. But I think this can just mean that now only a small proportion of frames became double drawn (the cause of stutters), i. It's another compromise of relatively early OLED adoption. 3-4 times per D+ or Netflix episode. For audio visual enthusiasts who want to bring an immersive experience into their homes. CRG9 is G-Sync, and OLED G9 is freesync. OLED and LCD is very different technologies. The abrupt change of the position of objects on screen is what causes the stutter and the underlying cause is the lack of information of what happened in-between frames - that missing information can be fixed only with higher fps - whether real - high fps game or artificial - with interpolation. Like someone else said its possible the bigger screen just makes the OLED stutter look more obvious. By keeping the TV at 60 Hz, you're unnecessarily constraining it to a frame rate that can not properly display 24 fps content. Even non-gaming, high-end TV reviews recommend playing around with dejudder settings for 24 or 30 fps movies. Well, as the title says - how is 24p stutter on OLED? I hear it’s quite noticeable since the OLED pixels shift instantly, meaning there is almost no pixel transition. Apr 23, 2005 · I have the panasonic hz1500. S. 000 content plays fine on my computer, and on the TV's native Plex app. I still didn't game on it, so no point of tweaking it yet I guess. If it's in movies, that camera man should be fired. Coupled with the jagged edges, horrible shadows and textures on the grass it's very jarring. De-Blur is more for 60+ fps content. I guess if I would use TV for streaming or gaming then might be ok, but I'm using my home cinema TV only for movies, which are mostly in 24 fps. It reduces the "stutter" effect that results from the instant response of OLED and the nature of sample and hold display technology. " If that's not good, see if you can put in user settings of de-judder 3, de-blur 7. That 20ms delay of pixel turning on and off sort of "stitches together" or "blends" the frames being displayed. The typical proposed fix is motion interpolation, which produces a soap opera effect. I think they look awful on OLED due to how much the camera moves. QLED's are not OLEDs so you'd be best served be reading the pros and cons of each. Xbox will always output 120 frames, even on 30 and 60fps games, doubling or quadruplicating them. My question is this: Is the stuttering worth getting used too? Right now i feel that i cannot, and all oled seem to have the same stutter inherently, because each frame remains longer. Stutter can be eliminated only if your content is 120FPS STABLE lol. I am sure that phones with OLED screens do something similar to improve the display of 24p content also. If I close the game the stutter is still gone and does not reappear. The combination of these two facts mean that OLEDs can draw attention to the natural stutter inherent in 24 FPS content. And parents needed new tv so they got the Bx. Almost all movies, except for experimental High frame rate films, are in 24 fps. Usually it's flickering you see due to low frame rate. Watching over HDMI cable to the LG TV there is subtle stuttering every minute or so, really noticeable with tracking shots. 000 content (integer framerate) plays with a slight stutter once every minute or so. It is the stutter that RTINGS talks about in OLED reviews for 24p content. OLED TVs obviously do a lot of things right. I work in the video mastering field and depending on the nature of the material, you’re always going to come across the occasional image judder even on high-grade professional monitors. its a guaranteed 5 - 10 fps drop. But one thing i am having issue with is that the games fps sometimes drop massively ( just for 2-3 sec ) and then back to normal. how much noticiable the 24p stutter is (without motion smoothing or black frame insertion)? noting that i am used to game in a 165hz monitor. After disabling the FPS lock, frametimes decreased (because of higher +24 FPS) but it continued being a flat line. Higher fps or enabling artificial frame interpolation aka trumotion fixes the stuttering. Low framerate content (such as 24 fps) has two issues: The low framerate and near-instant response of OLEDs causes stuttering, because the TV is waiting so long between displaying frames. All I know is that when we set it up, we turned off all the motion options available. Then the TV can use the optimal frame rate for that purpose, which is probably 120 or 240 Hz. I’ve been trying to check it out, but my local electronics stores all show higher FPS content on their demo units, so it’s hard to see what it actually looks like in real life. When you watch a movie it's giving you an exact 24fps signal but unfortunately without the added delay and perceptual motion blur of film or other TV tech so the stutter can pop out. Stutter is due to fast response time, particularly so with OLEDs, which results in frames displaying longer than they should and will be apparent with lower framerate content. I leave all the other motion stuff off since I don't like the soap opera effect. I first experienced this when i switched from a CRG9 to Odessey OLED G9. However. Especially with the interactive aspect, "it's just how it is". ) Everything related to gaming on an OLED TV or monitor. For movies: I’ve tested pretty much every motion setting on the same scene with lots of panning, and I’ve come to the (early) conclusion that I prefer no motion interpolation with stutter. I Googled VLC stuttering and tried some of the solutions with no luck. With OLED, the pixel response is near instantaneous, resulting in the jarring appearance of some content. At 60 fps: 60 fps / 24 fps = 2. Idk. While outputting 30x4 fps, or 60x2 fps, the tv sees always 120fps. If you’re sensitive to motion I recommend getting an a80j for superior motion interpolation. If a person is prone to motion sickness and FPS sensitive, then definitely try tinkering with dejudder settings on LG OLEDs. And the fix to that is motion interpolation. So, this stutter. OLED is the worst case, but it doesn't vary as widely as you'd think. Most OLEDs are 120Hz, which is already multiplicative of 24. Motion interpolation usually handles this. Try Trumotion on Clear. Most probably my previous TV had a bad response time so the stutter was effectively turned into motion blur. Implying games don’t stutter at 30 fps on other TV’s 😏 But to answer your question: Yes, there will be a bit more stutter since you’re getting less blur on an OLED but in return everything will look clearer. You can however try "tricking your brain" with BFI or interpolation. I am about 24 hours in to exploring the settings on my new C3. I finally have some recorded proof of the refresh rate issue causing the Remote Play stutter. The 24. Console gaming at 30 fps is by far the most noticeable for seeing OLED stutter. OLED TVs are so fast that 24 fps content have stutter LED TVs have blur Plasma's no longer exist 3:2 pulldown, which causes judder because there is an uneven showing of frames. it depends on a lot of factors like how much is happening on the screen, frametime, etc. But most of the time when a low framelock is implemented this is intended. I usually use pc in HDR game optimizer mode (4k 120 fps). ITs about the same, stuttering is where the picture is a little choppy usually due to it being 24 fps content and the tv has instant pixel response, so the tv is too fast, and as a result you get this judder or stutter, but in either case, you can easily mitigate it by using the motion settings for "smooth" which will smooth it out nicely for you. I am also extremely sensitive, I have LG C9, and the BIG issue with even 1/10 motion interpolation is that you DO get artifacts quite often, especially on fast moving objects or flames. not a sony owner but I have the LG C8 and the same thing happens when motion interpolation is off on my tv. The judder you see is likely from 24 fps content and OLED are so fast that is does cause this issue for some people's eye. Due to the almost instant response time of the OLED pixels 24/30 fps content will appear stuttery because you got used to the higher responding pixels on your 7+. On oled the frame is displayed for even longer due to the low response times and that is why there is that perceivable frame stutter. Of course best if you are in a dark room since you are decreasing OLED light. 30 fps stutter in games on new oled model is much much better So i recently went from an Lg Bx 2020 to an Lg B2 2022 since its only been 877€. I was thinking about it was a plex issue, but it was on direct play and good WLAN connection (600mbps). How do you consume your content? Cable TV, blu-ray, streaming, gaming? i've never heard anyone say that specifically about anime on OLED, but any low frame rate can have bad stutter, regardless of whether it's animated on 2's or 3's, and some panning shots will still be moving at 24 FPS or objects like a car driving down the street may be moving at a full 24 FPS rather than purposely making it skip frames if it's an object that's just smoothly sliding across the The TV is consistently able to remove judder from native 24 fps content, whether that content is played from the native apps or external sources such as a Blu-ray player. 🎬 STUTTER EXAMPLES 🎬 🟠 EXAMPLE - Red Dead Redemption 2. Since their instant pixel response time is really the enemy of our problem. 'We' don't know how LG did 120 Hz BFI (I don't recall them labeling it 120 Hz. After some more digging I found out that for some reason my Television was not passing its own FPS limiter (119) in fullscreen mode. But judder is a result of 3:2 pulldown. but if you like me see stutter even at cinema when it is filmed on digital, then you won't escape it, neither on CX. Also don't turn on black frame insertion since its too much flicker. What a bummer. I know it's supposed to be due at least in part to the fact that OLED is a sample-and-hold display tech with almost instantaneous refresh times. Feel free to bring up… All OLED tvs “stutter” on 24fps content when fast moving. This TV supports 120 Hz refresh rate, so I'm wondering would it be possible to "emulate" that motion blur that my previous TV had? This is common on OLED screens. P. When displaying low-frame rate content there will be noticeable stutter, LG's TruMotion settings helps with this somewhat. The PS5's does start at 48Hz but the Xbox and and PCs start at 40Hz and anything below that leverage LFC. VRR won't do anything. Motion is much smoother on TV youtube app. Stutter is caused by OLED's instant pixel response. Even with 1440p 60+ fps. Also you are worrying too much. Get the Reddit app For me it is a problem during 24 fps without interpolation Posted by u/cdoublejj - 2 votes and 14 comments (Fist of all it's not judder but stutter in this case, you only see judder with 24fps movies on 60hz screens. They mean stutter rather than judder but VRR does not come into play with fixed frame rates, like video content. As in title, I was playing 2. Judder is uneven frame time when the update frequency is not divided evenly into Fps. That’s because it actually creates frames that don’t exist in between each frame. It´s not clear from his post if it is caused byt the oled response time. My laptop has a beautiful display with 165hz refresh but it looks like shit compared to the LG. 24 fps is such a low frame rate that when panning you simply cannot focus on anything due to the eye tracking blur that it causes. Don't use it if you do not experience brightness flicker. Because the pixel response is so fast, at 24 fps you're going to see kind of a jerky (stutter-y) image. (mostly crash trilogy) and everything runs fantastic. It’s worse on OLEDS as these have a nearly instant pixel refresh rate which exposes the judder more than other TVs where their slight delay in lighting pixels up helps Yes, but 24 fps can be displayed a full 1/24 of a second or a shorter amount of that time. Everything related to gaming on an OLED TV or monitor. They literally makes me nauseous if I play 30 fps games too long on default settings on OLED, something I never experience on LCD. If your TV has it, turn on motion blur reduction, should help. Just not sure if upgrade like that (plus br player and av receiver for 4k) would be worthy for such a use A 120 fps TV shouldn't -judder-, which is when a 60 fps TV doesn't display 24 fps content completely smoothly. The frametimes were completely flat. How bad is the stuttering on 24 fps content? I’m primarily going to be using the tv for home theater type stuff and was wondering how bad the stuttering is on movies and tv both streaming and physical media? I’d rather hear from people who actually have the tv rather than reviews online. 94 fps/hz over Remote Play. Content cannot stutter at 60 fps. Recently bought my first OLED TV (LG C3) and I'm a bit shocked at how bad the motion handling issue is when it comes to 24 FPS content on an OLED screen. Experiencing the same so I searched here. If you have Filmmaker Mode, leave it be. They have nearly instant response time which means they don't blur much so stutter is much more visible. I can´t say I notice much stutter when watching 24 fps content. Not an anecdote, but proof. However when I do play games such as csgo, the problem seems to fix it’s self when I’m in game and when I tab out back to the desktop the stutter is gone. I haven’t noticed any glaring stutter when viewing 24 fps on the Q7. So it actually holds the half of the images for >5 frames. The 24 fps stutter will still be there, but just not that choppy. 05). A bit late for judder / stutter on 24p and 30 FPS content is really hard. Unfortunately, this asset has the opposite effect with low fps content, especially sub-30 fps which includes 99% of films and TV shows. Both are 120 Hz panels. " Black frame insertion and pwm deal with motion blur but not stutter. If you are seeing stutter in 60FPS games, it's most likely your GPU that has poor frame times. 24 fps movies and TV, I generally turn up de-judder to 2 and it's pleasant enough. LG suck at naming, so while de-judder does eliminate judder (by inserting intermediate frames between source frame content to essentially mimic everything being 120fps), its main purpose is for eliminating stutter. Local speed 1gbit/s. ) I will be downvoted, but I'm gonna be negative here: for me 30 fps games are unplayable on my OLED. e. 73K subscribers in the OLED_Gaming community. I have a 65" Z9D, which has some pretty visible motion blur (without ruining the picture too much, unlike my Samsung MU6290), but I'd say the 24p stutter is only maybe 15% better than my C8. 70. 120 is a multiple of 24 so there shouldn't be a problem there with frame rate mismatch, which would actually cause judder as opposed to stutter. It’s not the TVs fault movies are shot in an abysmal 24 fps. If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. If I had known about this problem I would have seriously reconsidered buying an OLED. 24/25/30 is stuttering. Are we from europe supposed to wait for 04. Any idea what causes the stutter in the first place for OLED panels? I guess it's matching 24 fps content to the low latency + 120 Hz screen? Couldn't motion interpolation on a low level help that (too much and you get the soap opera effect)? Or does the Sony chip basically have "better" motion interpolation? ing if you had the time to answer another question. 11 votes, 30 comments. Secondly, VRR Control causes microstutters. 120 Hz helps prevent judder (a frame laats a clean 5/120 seconds). Hey guys, I've owned a few OLED's over the years and I'm looking at a G3. What I do notice right away though is if my nvidia shield is sending 24 fps content to the TV at 30 or 60 fps. Some TVs have 120Hz refresh, where each of the 24 frames is displayed five times. When asking a question or stating a problem, please add as much detail as possible. 24 fps content exhibits more stutter more with OLEDs thanks to their fast response rate, even with correct 5:5 pulldown, which eliminates judder. For TruMotion, try "Cinematic. Actually it's the 60hz display that should stutter since 60 doesn't divide evenly into 24, it's called judder. I know on the Sony TV's their motion blur is a godsend for 30fps gaming. This is also why fast panning is very uncommon. It's a happy medium between the stutter and soap opera effect. You can check that with Nelly Furtado's Say It Right video. "Stutter" may be the word your looking for, you get this from viewing low frame rate content, coupled with the instant pixel response on a big bright screen For movies, try BFI (oled motion) and/or motion interpolation (trumotion) For games you need higher FPS. IMO BFI is only beneficial to my eyes with framerates below 60fps, specificially 30fps. " Actually, what you are experiencing is eye-tracking motion blur. Is this something one gets used to? I hope so. Movies stutter a lot due to being filmed in 24 fps and this is especially visible during camera pans and fast movement, doesn’t this bother you all? I find that Trumotion set to ”Clear” does a good job of reducing the stutter with minimal artifacts which is also what the Cinema picture preset uses by default. I've had a C1 for a year and can't stand stuttery panning shots and the slideshow-like feeling when watching low fps content, so I've got the Cinematic Movement motion interpolation switched on at all times (off for gaming, of course). However Modern TVs are designed around 30 or 60 fps. In other words, it's far more beneficial for console gaming than PC gaming. I find around 40 FPS is the sweet spot where it starts to mostly go away. It’s called Telesonic judder and is present in all low fps content that has to display on a higher FPS screen. The visible stutter is caused by OLED's near-instant response time combined with sample-and-hold method display of frames, which leads to each individual frame being stuck on the screen for longer periods of time, and since the frames are not paced perfectly, it will look stuttery and your eyes will try to blur the frames together. 11 votes, 10 comments. I’m considering buying an OLED tv but I’m concerned about the stuttering I’ve heard about. BOTW was never, ever this bad for me. Sadly, for now, you either have to live with stutter, use motion interpolation or downgrade to LCD. When pixels have a higher response time each frame will more or less bleed over the following one making the content appear smoother where as you new OLED screen really let‘s you Thing is, movies shot at 24 fps are specifically designed to never have fast full-scene panning shots. Something’s off. Any TV with good response time can stutter, which is basically showing 24 fps accurately. This is to have better input latency even on low fps games. Number one with a bullet is just how bad, frequent and unavoidable 24 fps stutter is. I still don't understand why the stuttering thing happens. Even movies at 24 fps look great (with all I haven't noticed much stutter and judder is not there with real cinema on LG, which shows each frame 5 times. Also, I turned off all the trumotion so it looked like 24 FPS. The CRG9 was always smooth even at 120hz, and the OLED G9 is having the same issue you are describing no matter the refresh rate. g. It’s using Ethernet. It's because OLED pixel response is so fast that you don't get the same level of pixel response blur as you would with an LCD which helps mask low FPS in terms of motion smoothness. Hence, Sony’s TVs - both OLED and LCD - are known for their best in class motion-handling. I mostly watch movies on bluray and OLED is the way to go imo. interpolation which is a totally different thing) and if it applies to pure 120 FPS material or 'fake' 120 Hz material (60 FPS but double frames being sent out = 120 Hz). Try the different true motion options yourself and see what you like. Don't use gsync if you are getting fps drops under 50. This can be diminished by using motion interpolation, and is not the focus of this post. Reply reply Trumotion to Clear won't give you soap opera effect in ISF, Cinema or Technicolor modes. OLED TVs have this problem where image movement is so clean that it looks like it's stuttering due to low framerate. Like you, I can't stand watching content on OLED without interpolation either. My answer is solely based for the De-judder OLEDS perform the best in controlled lighting environments. ‼️ VIDEO EVIDENCE - 18 Jan 2024 ‼️. Stutter will be much worse with an OLED. A typical monitor updates the image at 60 fps. It is true that the new ATSC 3 broadcast standard supports true 24fps but in most cases this will be shown on a screen with 60Hz refresh rate--that's most LCD and OLED displays--so it will still use 3:2 pulldown. It's because the content is recorded at 24 Hz (most movies and shows are recorded at 24 Hz) and LG's panels have a native refresh rate of 120 Hz. Watching TV/Movies at 24hz to match the content is just unwatchable for me. Not sure if some setting could be causing this but just wanted to see if anyone else noticing this. for example in WoW Classic which has less going on in most of the frame (usually only your character is moving and a few other targets) as well as flawless frametimes and rocksolid FPS, I don't notice it at all. OLED stutter that you refer to is caused by a 24hz frame being displayed for ~41ms, and then an immediate transition directly into the next frame. I hear it gets better when you leave the tutorial area, but I don't know if I believe that tbh. Ratchet and Clank had a 40 FPS fidelity mode which looks good on OLEDs. There is also the de-judder option of motion interpolation in OLED Motion Pro. I noticed through experimenting that decreasing the OLED light is similar to OLED Motion Pro (Black Frame Insertion) which reduces stuttering, but decreasing OLED light fine tunes your controls. When I change the Hz to 144 on the problematic monitor the stutter disappears but on 240Hz is stays. Like others have said the response time of the pixels on an OLED are far faster than other technologies. Most TVs run at multiples of 30 hz, which is not evenly divisible by 24. Oled doesnt do that, displays each frame with instant pixel response time, thus creating stuttering at low fps rates. Every movie director know that, and every cameraman respects that. But it exposes the flaws of lower frame rate content and make 30 FPS games and 24 FPS movies (pretty much all cinema is 24 FPS) look really rough. Unlike my old LCD the stutter is really strong - unless there is a heavy motion blur effect - you can see and discern individual frames. 24 fps standard is actually scientifically perfect, its the industry and consumers that messed things up when lcd was introduced, they moved to the sample n hold method of displaying frames each refresh. MadVR smooth motion @ 120Hz PC input + decreasing the OLED light to ~25-35. The blu ray player was 24 FPS, I’m pretty sure. Anyone else having this? OLED model, stable OS branch. The wierd thing is that AMD statistics or rivatuner didn't show any dip in FPS, but the refresh rate was completely borked as shown in the post. Only for De-Judder is bad, since that goes for 24 and 30 fps content. For example, their extremally quick pixel response times are a great asset for gaming and motion clarity at high fps. 1M subscribers in the hometheater community. You wont notice this much on 60FPS content, and not at all at 120 FPS content, but at something like 24 FPS your eyes can pick out the frames. It can also remove judder consistently from 60 fps content. judder is fps drops it is experienced as a freeze and the picture jumps. On my OLED TV (LG C2) I had to enable "cinematic movement" to fix this and not introduce too much smoothing. Most PC gamers are spoiled by having 60 FPS, but 30 FPS was largely all you had on console until this generation (with occasional exceptions for the "pro" models of the last gen consoles), and even now, a lot of console games on current gen are still either exclusively 30 FPS or 30 FPS is required for the "fidelity" mode. Truth to be told, OLED displays are in tough luck. Setup: AppleTV 4K 2nd gen connected to LG OLED. If you try to show a 24 fps movie on a 60fps video display, each frame of the movie gets displayed for more than one frame of video. 1 ms Frame Hold Time @ 60 fps 15. Neither is divisible with 24. A source like an AppleTV, NVidia Shield, or similar has settings to output 24 fps content at 24 fps. Tech has gotten better so the flaws of 24 fps are now a lot more apparent than in the past with TVs that blurred a lot. It introduces lesser artifacts than even De-judder 1. Without that blur each individual frame in motion is more easily identifiable to the eye which makes it appear like stutter/judder. Older tvs and plasmas smear between each frame and create natural motion smoothing. Yes the “instant refresh time” creates marginally more stutter in 24 FPS content, but that issue affects all TVs, including LCDs, and is addressed primarily through better processing. So OLED has stutter, each frame being held up to 40ms, while LED TVs have blur. I'll be honest haven't really noticed but getting solid 120fps constant so maybe that's why. Stutter is just showing 24 fps content as intended, at a low framerate. 4K OLEDs are perfect for visiting old games as alot of the properties of CRTs are present in OLED, perfect blacks and infinite contrast, near instantaneous response times, and due to the amount of pixels, RetroArch's CRT Royal shader paired with the per pixel dimming of OLED let's you achieve the most authentic retro gaming experience, makes me feel like a kid again, can see how the games Yeh, low fps stuttering is thing which keeps me with old plazma TV. While stutter can Thanks for the answer. I can live with it. Those aren't too drastic (introducing "soap opera effect" or SFE). I don't mind the display of 24 fps content like movies, but I cannot stand the way low fps video games (30 fps and lower) look. It's really annoying because this stuttering is also visible on 24 fps movies played on my pc. That might has something to do with this. The stutter I was feeling in windowed was due to 1 fps bellow the maximum refresh rate not being enough margin. Im using latest Nvidia drivers and latest LG C9 drivers (04. 24 fps content is made with cinema projection in mind, which does not cause the stutter produced by OLED panels. Runs horribly on my new OLED. That is where VRR is needed. Feel free to bring up technical issues and other problems related to OLEDs. Haven’t seen issue with a rock solid 60fps performance mode but in some of the quality modes it can range from 30-40 fps and see minor stutter. I can't really see any stutter on 144hz but it could be due to fast response times. 1 update I'm getting stuttering and frame drops. In other words it makes 24 fps and low frame rate content in general look like 60 fps. So even if trumotion is available, at 120fps it won't apply it. The worst possible stutter or judder that you can imagine and it is worse than that. Anyone feel free to correct me on this if I’m wrong, but I believe that this 24/30 FPS stuttering was less noticeable in the old days because film projectors and CRTs used their inherent flicker to trick the human eye into perceiving more motion smoothness than there actually was. 76K subscribers in the OLED_Gaming community. The more FPS the less stutter with interpolation algorithms enabled. Play older games, lower game graphics or alternatively, better hardware News and discussion of OLED displays, OLED lighting, etc. 1 docked to my TV last week and everything was running really smooth, now following the 2. Perhaps people will notice stutter more who are coming from better TVS. But because even interpolation is not perfect you will get artifacts or stutter here are there. What you're describing is called "stutter" and it's normal for any content shown on the TV that is being played back at less than 40 FPS. I'm going to try reinstalling in case I get lucky and it's just a shader cache issue. Lots of 24fps stutter and other motion issues. Although now I see that later when he reduced scaling to 150% the fps increased to around 120–130. I don't recommend de-judder much higher beyond that in any case. In a nutshell, the PS5 appears to be locked to outputting 59. This only happens when Gsync Is running. A 60hz LCD TV isn't going to have any issues with displaying 24 fps content, as the slow pixel response will effectively "fill in the gaps" and result in a smooth looking image. From Rtings: "Frame Hold Time @ 24 fps 40. You can verify it by playing 24 fps test videos on YouTube. I know for movies, that are 24fps, 60/24=mess. I didn't notice 24 fps stutter as much as I am noticing it on my new TV. If you find that all of the presets give too much soap opera effect then try setting a user setting of de-judder at around 1 or 2. so you get jutter/stutter. . High refresh rate TVs 120hz type panels all have to adjust to 24 fps Film material. Considering the variety of content I consume, source has a lot to do with the degree of stutter you can see. It's not an "issue" per sé, rather that the slower crystals in lcd technology make it seem smoother than it is, while oled simply shows the frames instantly. I get really annoying stuttering/judder effect during the motion test from 1:09 to 1:54 and especially during subtitles movement from 2:12 to 2:27. 1 ms The LG B9 has stutter due to the nearly instantaneous response time that holds each frame on the screen for longer. 12 update for LG to make gsync work as it should? It makes movies look like live TV. Nov 5, 2020 · Think you are mixing up stutter with telecine judder which is inherent to low frame rate content (24 fps). Need help with Stutter and fps drop in LG C1 I recently bought a 48” LG C1 to pair with my rtx 3070 and damn the picture quality just blown me away. If your going to get an OLED get the X model as the 9 series does not have the same OLED Motion Pro system. Docked is a disaster, when you use the ultrahand it feels like sub 20 fps. If I play PC games that are a few years old I can play 4k 60+ fps and it is absolutely the best visual experience for a TV or monitor I’ve ever seen. But I still don't get how that leads to stuttering when 24 fps can just cycle each frame 5 times per second. Its purpose is to eliminate OLED brightness flicker, it has no impact on variable refresh rate (gsync) functionality Judder and blur was fine, but the stutter when watching movies, which are all 24 frames per second, is very noticeable. Essentially, when an object tracks across the screen, your eyes/brain expect it to move continuously. We call displays that work like this "sample and hold", and while from a technological standpoint there is nothing wrong with that, biologically, our we perceive a blur and stutter effect from this. 5. I noticed this in 2020 when I got an LG C9 55"at the beginning of COVID (was perfect timing to dive into OLED BTW. It is really bad. Feel free to bring up… It’s not like frame dropping, it’s like the frames are cloning when I look around everything becomes blurry and a mess (like low FPS but it’s not fps related) I tried every game locked 30, locked 60, siege at 120. But i love all the other Oled features. To remedy I watch at 60hz which greatly improves the response time. Im still getting stuttering on capped fps at 45 /4k 60hz. De-judder works on 24 fps content, de-blur on 60 fps content. Why is trying to reproduce cinema projector motion blur not a more popular alternative? All TV's nowadays are going to have very fast pixel response times. Motion is mostly bad for 24 fps. Combined with HDR, that bright edge strobing across the screen is much more noticeable. panning shots. I had read about some concerns/issues, but I kind of wrote it off. This destroys the look of movies and can make expensive movies and shows like Lord of the Rings and Game of Thrones look really cheap. you’ll notice frame drops every time a transparent object passes in front of the camera view or fills the screen in any way such as the effect with ultra hand or when one of the champion passes by. 60 fps is a high framerate and you shouldn't see issues with slow panning shots. tfmwy qyku bcob curyfu szyo ewzpp kgeezb zqgun mrgzq ctwdi