Mhw hunting horn build reddit. Don't stop the doot 15 votes, 11 comments.

Mhw hunting horn build reddit In the same way a low level shield weapon can block the same amount of damage as a end game shield, a hunting horns buffs don’t change later on. So if you want to enhance the teams survivability and be a proper support dooter there rarely is a best horn. Anyhow, the key is to know the monster and land conservative, well-placed hits while maintaining buffs. I don’t play HH but I would imagine that a Fatalis set with the Kulve alpha legs would probably be the smart move. Bazel horn is a bit more difficult to craft but the same notes. Hi. My build focus' less on raw damage output, and more on being as uninterruptible as possible. The Hunting Horn was at it's best in that game, in my opinion. I mean define "better". Period. YES. Also don't worry about doing big damage, just as long as you're focusing the head and keeping your songs up you're doing your job, time your wirebug skills as well, Earth Shaker has a very finicky hitbox but if you can land it right before a windup you can land a stagger. Fortissimo Edel Visor S Barroth Mail S Anjanath Vambraces S Jelly Coil S Ingot greaves S Decos: Horn Maestro Attack Boost, Slugger Attack Boost (Jewel of choice, reccomended to use for level 3 of head piece resistance) Part Breaker, Stamina Drain Stamina Drain Talisman is Razor sharp lvl 2. I tweaked the hunting horn meta build I was already using (which was kinda similar to the one posted in the safi meta sticky thread, with only my inclusion of health boost x3) and managed to reach a very promising build that I am currently using, thought I'd share it here. Still farming for two challenger/x jewels atm for the two empty slots at the top. Which is ironic, because I dislike Rampage Horn and prefer the WBW3 playstyle for solo hunts. maybe the kajar horns but the are not out yet on PC Click Here 4 build. Builds. And a Healing horn for healing skills. When pulling off an Echo Definitely my most used horns in early game. View the hunting horn support as more of a quarterback that wants to keep everyone involved and get the most out of their team. Note, dodge, note, dodge, dodge note. what you need is the 3 lunastra horns, deep vero, the sleep horn is great to if you are lucky and maybe teostras orphee. First step is to match the hunting horn to the monsters. I run hunting horn 99% of the time - currently at 600 hunts with it. But the one horn everyone always overlooks is the datura horn (from pukei pukei). 1 Element VI, 3 Element V, and Attack Melody. Earplugs, big heals and heal+speed bubble make for an excellent horn when you don't have access to a health augment yet. You can also look at hammer builds, with the idea that you may want Sonorous 2 (I personally use it). If you want an easier build to get since that build will most likely need a Magnamalo gem for the gloves with Handicraft, or just wanna use Nargacuga Horn and a comfier build, then you can remove Handicraft 2 and have Razor Sharp instead with the Channeler/Utsushi head and torso, which would require only a WEX 1 and level 2 slot charm. Peak Performance is also fantastic, but only if you feel comfortable keeping it up. In the weapon crafting menu, once you can build a horn, if you pan to it, one of the little sub menus that comes up with weapon info will give you the full song breakdown for that horn. Whatever it takes. And for multiplayer add gems for aura 5 and switch horn for something like devijho's or bazelgeuse. Hunting horn is a weapon I like to have fun with from time to time. Its more comfy then raw damage. Hunting Horn is a very very slow weapon in world, and using paralysis or sleep will give you more opportunity to unleash big hitting performances. The only thing you really need for Hunting Horn is actually just Horn Maestro 2, making all your buffs longer, making it easy to keep up your damage and KOs. A lot of the good horns have the same song set, so the complexity only comes with the initial learning curve. HH is also part of that category, but with the addition of IB, the horn has access to the rapid hitting Echo attack which can trigger the skill easily. Usually, you're gonna want a horn that has AUXL (or whatever the best Attack Up song is at your respective level) paired with something that helps with the Monster you're fighting. I also showed the Dodogama horn and Devil Jho one. The ideal advice is usually to change your Horn, not your build. And just match to what ever you team mates are running Hunting Horn probably gets the most out of Safi since they can choose the song list and status/elements they want. Know that your melodies are able to flow into each other. The mentioned combos in the thread are actually the more efficient way to play hunting horn, because we as HH players want to minimize sharpness loss as much a possible while dealing highest amount of damage possible. For solo play, you make use of Exhaust but with multi play, exhaust is tough to build for with the Claw. That is a very sound point of view. I would recommend a build that gives you more of an edge since you'll be hunting alone Something along the lines that'll give you things like -Attack boost -Evade window -Weakness exploit -Evade extender -Horn maestro (although honestly, only use this if you're lazy with your song recitals, which you shouldn't be) These are only a few examples, but it's good for Hello! Just started playing MHW again on PC then picked up HH to support my LBG partner. my standard horn due to earplugs which is great. HH changes a lot over that pt though again magna and narga hh are prob your best bets until you hr break then after hr break you can swap to bazel/hh rampage which are among the better hh in the game with teo hh for some matchups (poison spammers). now i have 3 pieces theo, astral chest and tigrex leggings. It also has attack/Def up in 1 song and all wind pressure negated for Kushala sos's >Raw of elemental Hunting horn is largely a raw-focused weapon and you can never really go wrong with focusing on raw. Don't stop the doot 15 votes, 11 comments. Note that Hunting Horn is an elemental-leaning weapon due to Echo Attack dealing good elemental damage, so it's actually worth using the elemental attack skills if you have space for them. The buffs from Hunting Horn are indeed nice, and some, on certain bosses, can dramatically reduce clear time (looking at you Val Hazak/Kushala Daora). I've never used a single weapon other than it and only recently wanted to try something new. Here is an anti-deviljho build that uses bludgeoner, stamina thief/slugger, and atk up xl to really abuse shockwaves. And it's true. In a team, Hunting Horn becomes VERY good, as its buffs get everyone (barring self improvement, which just makes your character move notably faster), and you can provide wind resistance, ailment cures, and a variety of other buffs to counter different monsters. I think you’ll find no matter what horn you chose (the earplugs large horn, the recovery speed + AuL, and the AuL+DuL are great too), running earplugs will make everything so much easier. The best Hunting horn in the game is Acidic glavenus. After playing for a while I am staring to enjoy it but I encountered a problem. Here is my alternative immortal horn build. You can see if your buff is still active on your teammates. Also purple with protective polish is probably optimal for all horns now, so run that too. But if the team knows what they are doing the Devilhjo horn or similar ones are a good choice as they increase team damage and offer regen or patching up small wounds Hunting horn is a perfect combination of support and offense. So you've probably heard about the hunting horn meta being thrown around a lot. Any horn with AuL is the way to go. However, it is inefficient and stupid. KO vs Exhaust --> KO. 551K subscribers in the MonsterHunterWorld community. Need suggestions for my build here. In terms of skills, all you really need is Horn Maestro, and then you can just stack whatever damage and quality-of-life skills you normally use. My favorite endgame horn was a poison stamina iv horn with 3 attack upgrades and the rathian double poison duration bonus. Tool use drained + tool recovery reduced by 50% makes for epic affinity/cleanser/health booster set, with great survivability from the div blessing The Fist of the Crimson Comet now uses the same armor pieces as the standard Horn template and sees an incredible 40% damage increase! Edit 28/04/2023: TU3 Console Guide added! Someone has linked to this thread from another place on reddit: [r/u_virtualtension] [Build] [Hunting Horn] Healing Horn If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. Seems the best way to play theses days is have a DPS horn for attack support skills. com Wich is the best hunting horn for healer/support build? Kirin's Thunderwail Feyhorn is good. Coupled with a two-piece Raging Brachy (and Challenger Charm V), and then either Gold Rathian for Divine Blessing, or Teostra for Master's Touch, that combo got me through the vast vast majority of endgame content. Normally that will be some kind of AuL horn. Post OC, art, memes, videos, builds, and anything else hunting… I'm going to start off my PC adventure with the Hunting Horn for a change of pace. But I've searched around and I don't know what the recommended skills are for a general HH build. It's not the most damaging horn tho. Bazelgueze Horn, Black Diablos helm, Val Hazak Mail, Val Hazak Braces, Black Diablos Coil, Black Diablos Greaves, Evasion charm Welcome to the Doot club! First of all, my experience - I've played HH since getting MHW and cleared all Assigned quests solo. Doesn't change the fact that it has by far the lowest kill times on stuff like Nergigante speedruns, the 12th and 13th worst weapons being at a little under 3 minutes and the hunting horn being at a little over 4. I noticed, but then I thought that might've been the reason since it's exactly 20% over. But that doesn't mean the build isn't viable for 99% of the game. Last quest I was on was the Witcher one. Please make sure your contribution discusses that particular game. I run a comfort build that is my "immortal" set and let's me doot all day without too much fear of carting. My build for solo huntinng is bazelgeuse helmet b (just because it looks metal, feel free to change it), black belt gauntlets and everything else is from tigrex set. Can maybe someone list me up a good progression guide to build some hunting horn builds for the start of endgame? (MR20 but didnt do the urgend to unlock anomly 2 since i only prog with my gf which cant play right now, so i wanted to build some fun stuff) It just would help to list me up a guide as said or the best elemental and raw hunting horns since im pretty new to the weapon :) Velkhana's horn is a great all-rounder that's relatively easy to acquire. Lightbreak Brachy horn is an excellent comfier-than-Safi's-Shatterhorn option. Personally, for me, I run the Shara horn song set on a custom safi poison horn, but this is mostly because I run in groups. A few friends convinced to get back into World and play through Iceborne lately and I first got through the campaign with the bow, and now that I’m playing with them I went back to the Hunting Horn. Add skills like WW, AB, CB, etc. Im curently sitting on, skill wise Tremor resist 3 Flinch free 3 Blight resist 3 Earplug 5 Divine protection 2 and Horn maestro 1 For my horn im switching between the xeno and bazel horn, depending of the fight, and im building towards the Teostra horn Im pretty sure you should exclusively use horns with atk up since it’s the best song by far Generally yes, 3 out of 4 song lists i mentioned have this, the only that doesn't is the "idiot proof" list which focuses solely on survival. Notice, u/OutsideLanguage1893 has flaired this post as MHW!Please make sure your contribution discusses that particular game. Play whatever weapon you like, just don't bring some augmented beast of a weapon in to 2-shot monsters in Low Rank. Attack up large gives your team the same 20% buff wether you are HR 5 or MR999. It heals the most (20 HP) for slow weapons such as GS. I main hunting horn and I think it’s very competitive in damage, especially with echo wave attack spam. It has Divine Protection, Recovery Speed, Extended Health Recovery bubble, and Health Recover (S). Furthermore, if you're too far away Nerg horn - all round boom horn with 20% affinity and Earplugs 5 (for the whole party and extreme dps increase without going full item use support). If the monster is down, you can then do the echo impact wave song, let it stack to 3 and then encore for a big blast. hi, I've been using the hunting horn since the beginning, and I like it a lot. you easily get 100% affinity/crit chance with the nerg horn 20% affinity increase, maximum might and weakness exploit. The other set is Luna b helm arms and legs for tool maintenance 5 + gold rath b chest and waist for divine blessing 5. While the rest of HH arsenal isn't great at dealing elemental damage, Echo attack is and if you wish to do so, elemental builds can pull ahead in some matchups with skillful utilization of that move, so you shouldn't entirely write out elemental either. Another fun support build is the stamina hunting horn. Edit: Here is a page with the builds, and they also have builds for bazel and velkhana hunting horn. Occasionally, a earplugs L horn or a all-wind negated horn will work too. Although it doesn't have Attack XL, is does have Attack L, Defense L, and max stamina / stamina reduced. 1 of the best to use for crits, but lower base raw means that your sound bursts will be slightly weaker than the other top options. I actually have no idea how to play or build the hunting horn. How do you want to build your character while using an Hunting Horn? The answer is quite simple: a generic blademaster build works wonders, just add Horn Maestro LVL 2 and you're good to go. A decent hunting horn build requires less farming, so it's obviously good for speedrunning the full game. I am a bot, and this action was performed automatically. Hi! PC player here. Attack Up (L) is pretty much mandatory, but the rarest of songs and best for solo damage is All Melody Extend. We're now in Iceborne, Glavenus part. Hunting Horn has a number of attacks that cannot crit - Shockwaves, which are part of [Performance] Perform, Magnificent Trio, Slide Beat, Infernal Melody, and Earthshaker. And honestly it's not that bad even then, you just gotta keep an eye on your melodies in the corner. will have a blast and you can make great use of max might 5 with that songset. However, the Hunting Horn, like the Hammer it is cousin to, is meant for close range combat. For songs i generally use attack 3 song for atkXL defXL and max stamina bubbles for bow/db users to walk thru, but if im joining and see another horn its safe to assume they are also using an attack song list so then i swap to earplugs or status negation horn songs. For augments just go full element as the Safi horns are lacking in the elemental damage. In most cases at least until you get the fatty horn you can build your own with safi bits. I personally prefer TCE with Attack melody 4 on my horns. Well, technically you can. Attack Melody I gives you Purple-Red-Aqua, which is the same song list as the Tigrex Horn (Brute Tigrex). I recondmend watching some vids on youttube, and also builds for high rank pre hr6 and pre post game. Which level of Attack Melody depends on what song list you want. If it can help, my build for the same horn goes as such. This because Self-improvement with Horn Maestro LVL 1 starts as 240 seconds and when encored gets extended to 360 seconds. High raw, attack up large, melody extended, purple sharpness and both impact and dragon songs. So for example: you're hunting Black Diablos - Ice or Paralysis HH - Your armor should either max Paralyzer or Frost (or at least get close to max) - Since Queen Vespoid has defense L, no need to build for defense. I'm thinking of building a latent power/ hazak build and just go ham on things with all that Regen. With the option to have songs displayed on the screen as you hunt, as well as having a few new moves to play with, it was a great improvement over previous titles. , while also providing Attack Up (XL)). ( This is my current build on endgame) weapon: malzeno horn helm: Malzeno helm torso: zinogre mail gloves: lunagaron Braces waist: Espinas Bowels Austere Paradise (Shara Ishvalda). I haven't done any arc-tempered. Given the variety of hunting horns and songs, it would probably be simpler to choose a horn to use based on what you want to do. With that combo you’ll have full stun resist, crit eye 2, evade 2, crit boost 2, WEX 2 and 1 level of peak performance, all before you start adding decorations (assuming the Fatalis parts are all beta). For specific hunts, you’ll also want horns with Element IV, Stamina IV, and Abnormal Status melodies. It's super useful! I play super aggressive horn and go for a mix of skills dependent on fight, sounds more and more like CRIT is something to potentially avoid but weakness exploit is so easy to get with some good elemental set that I’ll take it if I have room. Up until now, I've only tried the high rank hunting horns like Dodogama or Deviljho so I don't know what hunting horns are good stepping stones in low-rank/early high rank. I don’t use acidic glav or the bazel horn, but they are all good. If you can fit it in, with, say, the Empress Vambraces Alpha to give you a couple levels of Wide Range and a couple levels of Blast Attack (or the Empress Coil for Tool Specialist and one level of Blast Attack, or the Zorah Spurs Gamma for Blast Attack and a point of Crit Eye, you get the point), it's pretty fun, but you can also just carry the Apothecary Mantle if you don't have room in the For horns, I used Ore->Acid Glav->Beetle/Nergi/SI. Against Rajang and Kirin Def Up and Stun Negate are quite useful. Welcome to Monster Hunter Meta! This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. Crush (Forward A) > Perform/Chord (ZR) > Crush (A) r/huntinghorn: For the mains of what is obviously the best weapon in Monster Hunter. I use CITN with 4 piece gold rath, makes use of crit status and poison 4. As most of you can see it’s kind of a mixed set with some defensive and offensive stuff going on. On Mag Trio, its really a good skill but also a trap at the same time. Due To The Bazel Hunting Horn Being Able To Hit White Sharpness, I Want To Try And Get Handicraft To 5, But Im Unsure What Other Skills To Go For Or What To Do With I would argue that The Rasping Ballad from the Acidic Glavenus tree is the best Hunting Horn in the game currently, if you're going for a damage build. There is a lot of wasted time and skills. It doesn’t have Impact Echo Waves or Attack Up but the raw damage for the cost to build was huge and paralyze with elemental effectiveness up is clutch, also you will never run out of Stamina Some points in evade window can be nice if you're just learning horn, as that should give you a decent defensive option. Plus, I dodge roll a lot in between notes (hopefully rolling to side of head). It uses the Gama Horn due to the better socket situation but you could drop some gems and get it working on the deviljho horn or the styx as well. Afaik all of the best Horns have access to AUXL (which you get by encoring Attack Up Large) and it's not a coincidence, it's what makes those horns good. Marshmallow helm and arms for handicraft 3 and flinch free 1 Hunter's chest for attack boost and an additional handicraft The MonsterHunterMeta subreddit should still have their IB meta compilation stickied. Alatreon's own horn is actually great for countering Alatreon as well, as In general, we're looking at these as a top 3: -Nargacuga has stats perfect for the current state of Rise set building (natural white sharpness+60% affinity after songs clears room in your set for other skills). Any basic damage build is fine for the weapon, but I have seen people invest in defensive skills as they are learning how to use it. I also use a paralysis horn with paralysis attack gems to create more openings for everyone. Such as Teostra tree for Ailment Mitigation or Bazelguese tree for Blast damage. I wouldn’t use any other AuL horns yet. Just hit it. Because our best combos involve these, it's important to understand the difference this makes, and is why we prioritize attack boosting before crit boosting. the only R8 horn worth keeping is the sleep horn for me. 100% affinity Hunting horn build (Master's touch + Agitator Secret) A pretty easy horn to grab is the glavenus horn which has attack up and health Regen. Players that rely heavily on stamina like bow and IG. The vespoid queen is great against diabolos for its paralysis and sonic waves, which pops them out of the ground. I have critical 7, weak point 3 and critical point 3. Just slot some vitality gems and Regen gems and you will be a neverdying damage sponge. A good hunting horn player makes it look effortless to keep everyone buffed while actively attacking the monster. If you're looking for non-seige horns to craft, velkana, rajang/furious rajang, shara, seething bazel and acidic glavenus are all really good, but basically any horn with an attack up songset is good, even the basic bone horn. It doesn't boost attack as much as AuL horns, but its other nifty tunes make up for that. It's very easy to craft and upgrade, and has insanely high Water element along with good melodies. I'm aware of Horn maestro but that's about it. Don't mean to pass the buck, but that should help a bit more than my faulty memory. Moreover, the build's only benefit over others is the panoply of buffs and heals it can give at any time. From my playing experience, the biggest wall in the game was the Gigantic Nerd (Nergigante), because he is both aggressive as fuck and fast as shit, meaning that keeping your distance and being patient is really hard. Teostra's horn for sweet blast and you are ready to rock. Feb 21, 2020 · Build around the monster you're hunting and try and compliment your HH + armor stats. Kulu Ya Ku pieces, they give you both Slugger and Maestro. The hunting horn seemed interesting with its healing/support capabilities so I felt like trying it. For the raths, I’ll break out an earplugs large horn. Thats the velkhana, coral pukei, fulgar anja, and fire glav horns. Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. World Hunting Horn was perfection. Man I don't get the hate on Healing Horn from this sub There's a huuuge gap between "heals 5hp to prove they're there" and a well ran Healing Horn build Distribution is bottom heavy, sure. I stick with all the elemental horns that have attack up large. And like base world, the opinion seems to be skewed again toward raw meta, specifically the Acidic Glavenus hunting horn. Unfortunately, even with all that support, it is, by the numbers, not as useful as others that trade some of it for dps. For my sets, I'm going with a fire or ice HH and throwing Blight Res 3 in there since I'd lose it in the song list. Horn maestro's really the only mandatory skill for hunting horn but most sets will aim for evade extender, crit eye, weakness exploit, crit boost and slugger for the damage boosts and ko boost. (Info / ^Contact) Make him build the meta rampage horn it's got attack and afinity up, tremor resist and it's an amazing stat stick it will buff his damage and the whole group, instead of going the meta build go for evade extender and divine protection. Can someone help me on… Together with the stun damage horn can deal, paralysis is great for granting long periods where the monster can't move. Some of the Horns I like to use depend on the situation. The rath horn is great against Val Hazok for its fire damage and constant healing. It’s up to you. The base Sunbreak HH build compilation has non-healing hunting horns. Jan 15, 2024 · Want to learn about the best Hunting Horn Builds for Monster Hunter World (MHW) Iceborne? Look no further than our best endgame builds for Hunting Horn! This build is made on Iceborne's last patch and is a build that is centered around Iceborne's Meta Endgame builds. I cannot stress how important it is to join a Safi Lobby though. For one, the horn is not built for the WR-speed eating play style. So how exactly do I pilot this build? Pretty much exactly like a Rampage Horn build. Gotcha. Note: I'm a casual player and play either multiplayer or with friends, my build is not really that good at dmg but its super comfy for me, and my damage is consistent enough. The jho horn is literally the best DPS horn in this game, but if you can't build build that one yet, the dodo horn ahs the same songs but just does less damage. The metal horn upgrade path is solid too. Second best raw horn, can serve as a strong Dragon element horn with Free Element, looks pretty, trivializes Kushala, helps immensely with Lunastra, and is a Bow/DB-user's best friend thanks to its Stamina-boosting songs. Obviously this isn't built around damage at all, and is more for progression/difficult content in which you must keep yourself and your teammates alive. With every new entry in the series, they have expanded the gameplay of each weapon, while each weapon can be incredibly different from its previous iteration, it still retains pretty much everything it used to have, but with Rise Hunting Horn, it's so different it doesn't feel like an expansion, it feels like a completely new weapon, I think Rise Hunting Horn is very fun, but it completely Grab the complete shara set (fairly easy if you grind just a little), add the bazelreid rookslayer, critical eye, weakness exploit, critical boost, destroyer, health boost, Maestro lvl 2 and adjust the rest to your liking. From here you can either go TCE or Safi/CE. But it's an option. Last but most importantly build on horns by song list. Just run the dereliction builds through the set searcher but without dereliction or resentment. So Im Trying to Create a solid build for hunting horn(the bazel one) So far im looking at the zorah headpiece A, and the Zorah Chestpiece B, Giving Me Blast Attack 3 & Handicraft 1. In a full lobby you can kill Safi in 2 runs consistently, if youre crazy and try to two man him youll probably need like 6+ runs assuming you arent speedrunners. Starting I used the old Jho horn then built the Vespoid one because it had simple to access crafting mats and was easy to cap. With some practice you can do some big wake up hits but it’s not easy to aim. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Builds have a lot to do with efficiency, but also with playstyle and comfort. They are all really good. Your support abilities change with every song list, but your approach--supporting while attacking--doesn't really need to. There is no competition when it comes to highest damage horn. Hunting horn is a great choice. Alone, (as others have mentioned) Hunting Horn needs Attack Up XL and a focus on the monster's face. 38 votes, 11 comments. I was wondering what sort of build i should go for when Iceborn finally drops for PC. Then learn to attack in note-order. Is kinda stupid honestly. For Alatreon, unless you want to make a Safi horn, I'd say your best bet is the Coral Pukei horn. Dragon is neutral across all 3 states, but ideally you'll only see 2 if you get the special topple (which is easier if you're using a 3 star weakness at least for the starting mode Hey guys, After much theory crafting, I put together what I consider to be a very solid full support hunting horn build. Depending on your playstyle, you may want to choose between these two sets. Go 4 elements and attack melody 4 or elemental melody 4. Home for the Monster Hunter: World Reddit community and resource hub Notice, u/Fbiman46 has flaired this post as MHW! Please make sure your contribution discusses that particular game. The Rasping Ballad is probably the best hunting horn right now and I imagine it will continue to be so for a long time. Hunting Horn has always intrigued me as it's something I think I would enjoy a lot. 360 - 240 = 120. Basically, any horn has its place but the ones listed above are considered good for any general purpose use. Go for the head as often as you can but keep in mind some monsters make this more difficult than others. tips for build both attack and supp? Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. I've been looking around for a while for a MHW Wind Pressure Levels chart much like this roar chart to help decide when Wind Pressure Negated might be functionally equivalent to All Wind Pressure Negated (In exactly the same way that Earplugs (S) from the Heavy Born Horn II is sufficient for Urugaan, Odogaron, Rathian, etc. i would like to renew the build before safi. Then Rise took all the fun out of playing songs, and it broke my heart. Some of them have a defensive buff and some have a recovery speed up buff. However, I personally use a variety of Horns. I'm returning from a huge break. . better for me to be playing a more support oriented hunting horn build rather than doing all the damage with my main weapon (gs) when we play together. I just reached MR 1 while getting carried by the insect glave and I am started to try out other weapons. Your main horn is usually a Horn with at least some form of Attack Up, its probably one of the most useful buffs for you and your teammates. There are plenty of perfectly good or even superior non-safi horns with any of these melodies, but safi is the only fully customizable one-stop shop to make any horn you like, so it gets a special mention here Other horns fill niches. The best Hunting Horn set that I've made. I’ve found some builds but most are fairly early on like Fulgur Helm, Kushala chest, Damascus gloves, Shara coil and Garuga legs. I feel more efficient and comfortable breaking parts from the get go, giving me more leeway to hit weakspots and breathing space to dodge, rather than running after the monster throughout the entire fight and hitting only what is available, for less damage overall. Combined with Recovery Up, Hasten Recovery heals 26 HP every 5 hits. Includes black Diablos for slugger+5 and Val Hazak for super recovery. true. Find a hunting horn that suits your wants for melodies as well as sharpness/damage. Keep buffs up and spin to win. Some advice would be appreciated so I can be the very best dootbro to my team. wzxg qzuss yyovrv boiz birbzz hded ymiof zjwf pkrzj geiqbb